Earlier quoted context omitted.
>This makes me sad. I gotta say, I think I agree. Maybe it's just rose-tinted-glasses, but I remember a time when software was split between "IBM-Corpo" culture, and zany SV/MIT/Caltech culture where people threw things at the wall and proceeded when stuff stuck. It kind of saddens me that it feels like it's now only IBM-Corpo, and everyone feels the need to be ever-productive and adhere to strict rules and schema. t…
> It kind of saddens me that it feels like it's now only IBM-Corpo I think about this whenever I see a new open source library hosted on its own domain with a polished and slick promo material. I really don't mean to throw shade at designers for making nice designs, but it just feels weird and corporate-y to me that the polish is a priority. There are, of course, open source projects that serve as a hook for selling…
otoh lack of basically centralized source control / git / hub / lab etc would also be missed dearly
depending on context: corporate polish can be fine; especially if software "is infra"; let truly (?) fun inconsequential software be messy and / or fun if sparks joy
apropos permaculture: i enjoyed TIS-100 but never got interested by factorio (maybe its art?) but anyways i'd personally find it more interesting to see more declarative / triggered simulation / play out in ever interesting ways
so maybe biologic systems over industry in space?
maybe there exist such games already? they do in my mind at least; i should look into current simulation frameworks maybe and read up on ecology