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Orion, our first true augmented reality glasses

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Re: Orion, our first true augmented reality glasses

#222
post #12

I know it's a prototype, but yikes those are large and goofy looking. Reminds me of the old 80's NHS glasses in the UK (which you could get for free if you couldn't afford otherwise). Or for those of you old enough, Brains from the old Supermarionation versions of the Thunderbird show ( https://i2-prod.walesonline.co.uk/incoming/article8451975.ec... )

It still seems like an improvement though. They could be mistaken for very unfashionable glasses. That’s so much closer to what people want, than Apple or Microsoft’s headsets.

Actually it is a little bit annoying, people might actually get away with wearing these things, which means Facebook spyware might be entering everyday life. I’m glad I’m too old for parties.

Re: Orion, our first true augmented reality glasses

#223

Earlier quoted context omitted.

Aesthetically I prefer the visor look of the HoloLens. However if you want to appeal to people outside a work environment something that looks like actual glasses is the way forwards. This looks like it still has a couple of years until it reaches that goal, but it seems like Zuckerberg's ambition towards XR will pay off eventually

Boy, not from the outside, though. There was a guy wearing one on my last flight and it’s ugly and it’s super weird to see someone “doing stuff”. All the hand waving and stuff. I can’t imagine wearing one in public. But I’m old

The Apple Vision Pro front screen feels like an initial clunky attempt at trying to make this easier by giving an obvious indicator when somebody is off in their own world vs actually looking at you... though as UX design it's a good 10 years ahead of the hardware, since nobody's ever going to be casually wearing AVP in a coffee shop.

VRChat, of all things, has some interesting experimentation going on in this space. For example, there are avatars that will link up with your other SteamVR apps to show a placeholder screen or other indicator on the avatar when you have an overlay floating window active that's totally separate from VRChat.

Re: Orion, our first true augmented reality glasses

#224
post #220

Earlier quoted context omitted.

Snap's device doesn't need a separate compute device, and I'm sure it's pretty trivial to make it smaller with such. So I would not judge based on this. And anyway, I'm very glad to see Meta pushing towards AR, this is the good example of a company with bold vision.

But _why_ are you glad to see Meta pushing towards AR? Genuine question.

Because they have money, and don't often abandon projects.

Re: Orion, our first true augmented reality glasses

#225
post #220

Earlier quoted context omitted.

Snap's device doesn't need a separate compute device, and I'm sure it's pretty trivial to make it smaller with such. So I would not judge based on this. And anyway, I'm very glad to see Meta pushing towards AR, this is the good example of a company with bold vision.

But _why_ are you glad to see Meta pushing towards AR? Genuine question.

They innovate. Look what Quest did for VR.

Re: Orion, our first true augmented reality glasses

#226
post #12

I know it's a prototype, but yikes those are large and goofy looking. Reminds me of the old 80's NHS glasses in the UK (which you could get for free if you couldn't afford otherwise). Or for those of you old enough, Brains from the old Supermarionation versions of the Thunderbird show ( https://i2-prod.walesonline.co.uk/incoming/article8451975.ec... )

they need a big glob of white tape right over the nosepiece.

Re: Orion, our first true augmented reality glasses

#227

Earlier quoted context omitted.

Why do you need, er want, to see an avatar while talking to someone while walking?

Being able to see their facial expressions and gestures. The usual reasons.

But if someone calls you on the phone, they are just sending their voice to you, there's no Avatar from them, except for one your software invented. The one that you're looking at is disconnected from the actual person.

Re: Orion, our first true augmented reality glasses

#228
post #91

Facebook get one step closer to blurring out real ads and overlaying them with FB ads. It is incredibly clever, and you have to respect the technology, but the endgame here is horrific.

The "horrific" end game you mention here doesn't even result in seeing more ads.

I take it you've never seen HYPER-REALITY? https://www.youtube.com/watch?v=YJg02ivYzSs

Re: Orion, our first true augmented reality glasses

#230

Earlier quoted context omitted.

I’ve heard this promise so many times that I’m just a bit skeptical.

Is it so unimaginable today that a 2x shrinkage is possible?

But we keep seeing these devices after multiple generations and they keep using more and more silicone so they're not shrinking that much.
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