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Valve is not willing to publish games with AI generated content anymore?

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Re: Valve is not willing to publish games with AI generated content anymore?

#221

This is just legal cover until such time as its possible to enforce no child exploitation imagery, no copyright stuff, etc. It doesn't matter if they are able to enforce it, Valve can use this policy as cover if they ever get sued. Don't overthink the motivation. They will not even have a bulletproof way to detect AI imagery as it evolves every single day as an arm's race and detection is a full-time job. Even a FAAN…

> They will not even have a bulletproof way to detect AI imagery as it evolves every single day as an arm's race and detection is a full-time job. Even a FAANG or a state actor would need to dedicate team(s) to detection technology and still have false negatives.

Are people actually trying to detect AI-generated content? That would not only be pointless and futile; the threat of false positives would be enormously detrimental to anyone creating legitimate work.

It is such a ridiculously bad idea I'm dumbfounded that anyone smart would be trying to do it.

Re: Valve is not willing to publish games with AI generated content anymore?

#222

Earlier quoted context omitted.

What are they copping out of? What are you suggesting their real motivation is?

I'll suggest a real motivation: they want to make their own game generated by AI and have first mover advantage while they work out all the scary AI copyright issues they have to deal with that they already deal with because the same problem exists with human generated art. Why do I say that? They want the developer to prove they only used material they created to do the training and Valve has the resources to follow…

yea, and the game is half-life 3

Re: Valve is not willing to publish games with AI generated content anymore?

#223

Earlier quoted context omitted.

[flagged]

> https://www.artnews.com/art-news/news/ai-generator-art-text-... US Copyright Office has stated unequivocally that AI works cannot be copyrighted, or otherwise protected legally. The US patent office is studying the effects of AI on the patent system and asking citizens and businesses for comment. If that’s not enough for you, I don’t know what would be.

That's meaningfully different. "Can't be copyrighted" doesn't mean "can't be sold", or "someone else owns the copyright". It just means someone can copy and resell the generated portions without payment/licensing.

Re: Valve is not willing to publish games with AI generated content anymore?

#224
post #193

Earlier quoted context omitted.

I bet it's 2 because OP said they used "admittedly obviously AI generated from the hands" and a lot of AI generation makes really funky hands that you have to fix because it looks so bad. So it sounds like OP slapped some half-assed generated images into a game and tried to submit it. Valve now can't really trust someone that does that to have done any due diligence.

The OP's only other reddit post says that they want to start a corporation to avoid associating their name with the game, which is a pretty big red flag to me. "I've been developing a game for a while now, and am near ready to release it on Steam. I'd prefer it not to be associated with my name (as in I'd prefer people googling my name and future employers being unable to find out i developed this game )."

Depending on the genre, that may be a reasonable action. If I were to uncharitably assume OP submitted an adult game with rip-off characters, that would explain both OP & Valve's behaviors. If this transpired at all.

Re: Valve is not willing to publish games with AI generated content anymore?

#225

This will change within 6 months I promise you, EA/Ubisoft/etc will ALL be shipping AI generated textures in games before the end of the year.

That's not a change from this though, as long as those AI generated textures are from systems that were trained on images that they have permission to use (or are copyright free).

No such system exists so they won’t.

Even Adobes system has questionable training data mixed in

Re: Valve is not willing to publish games with AI generated content anymore?

#226

Basically valve is saying no AI generated content. The premise is that all AI generated content violates copyright which isn't necessarily true. To me, it sounds like their side stepping a potential issue rather than an actual issue with a copyright holder complaining of infringement with a particular IP.

They are saying no AI content trained on copyrighted work you don’t own. Thats a very different framing.

Yes I can see that now but that seems too broad. Hypothetically if a model's trained on a thousand images only which 10 images are copyright. Does that mean of all images generated violate copyright law...?

Re: Valve is not willing to publish games with AI generated content anymore?

#227

Earlier quoted context omitted.

Smash the looms! Smash the looms!

Looms weren't trained unwillingly by the people they replaced. You're thinking about outsourcing.

But they were. Weavers improved on their processes for a long time before the engineers swooped in and put that accumulated knowledge into an automated form.

Re: Valve is not willing to publish games with AI generated content anymore?

#228
post #150

Earlier quoted context omitted.

I'd be less sure about that, Valve has taken stances for reasons of public demand and/or their personal ethical standards (depending on what you believe) before, for example the ban on Blockchain games.

But not for Tyrone vs. Cops[0] "When a game comes up as problematic, it gets flagged a bunch by steam users, and there's a meeting that takes place where they decide if these things stay on steam"[1]. 0: https://store.steampowered.com/app/1853200/TYRONE_vs_COPS/ 1: https://youtu.be/hDjxBrgtJXc?t=974

Well... Valve is a very interesting study in that regard. They have voted for violence, topics bordering to meme hate speech, pornography, but have voted against crypto shit and now AI.

Not making a verdict either way but I find it interesting. I'd like to know more about the internal discussion(s) that took place to establish their frameworks. Especially given the company is private.

Re: Valve is not willing to publish games with AI generated content anymore?

#229

Earlier quoted context omitted.

[flagged]

> https://www.artnews.com/art-news/news/ai-generator-art-text-... US Copyright Office has stated unequivocally that AI works cannot be copyrighted, or otherwise protected legally. The US patent office is studying the effects of AI on the patent system and asking citizens and businesses for comment. If that’s not enough for you, I don’t know what would be.

That's surprising. Do you know if their definition of 'AI' includes things like generative fill in Photoshop?

Re: Valve is not willing to publish games with AI generated content anymore?

#230
post #150

Earlier quoted context omitted.

I'd be less sure about that, Valve has taken stances for reasons of public demand and/or their personal ethical standards (depending on what you believe) before, for example the ban on Blockchain games.

But not for Tyrone vs. Cops[0] "When a game comes up as problematic, it gets flagged a bunch by steam users, and there's a meeting that takes place where they decide if these things stay on steam"[1]. 0: https://store.steampowered.com/app/1853200/TYRONE_vs_COPS/ 1: https://youtu.be/hDjxBrgtJXc?t=974

This developer's next game was banned though: https://twitter.com/Team_SNEED/status/1651022411368628224. They're fairly inconsistent about it.
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