Faster LZ is not the answer to 150-250 GB video game downloads
221–230 of 267 posts
Re: Faster LZ is not the answer to 150-250 GB video game downloads
#222Don't want to blame too much, but it seems like your internet got stuck in the past. I have 10gbits. I used to have 1gbits for a long time before. 100mbits is not that much these days. Switzerland is talking about a government mandated minimum speed of 80mbits in 2024. That's a 7 hour download on minimum speed for an unusually large game. Switzerland is not alone in this regard. That could be a view of privilege, but…
Re: Faster LZ is not the answer to 150-250 GB video game downloads
#223Don't want to blame too much, but it seems like your internet got stuck in the past. I have 10gbits. I used to have 1gbits for a long time before. 100mbits is not that much these days. Switzerland is talking about a government mandated minimum speed of 80mbits in 2024. That's a 7 hour download on minimum speed for an unusually large game. Switzerland is not alone in this regard. That could be a view of privilege, but…
Re: Faster LZ is not the answer to 150-250 GB video game downloads
#224Don't want to blame too much, but it seems like your internet got stuck in the past. I have 10gbits. I used to have 1gbits for a long time before. 100mbits is not that much these days. Switzerland is talking about a government mandated minimum speed of 80mbits in 2024. That's a 7 hour download on minimum speed for an unusually large game. Switzerland is not alone in this regard. That could be a view of privilege, but…
It's not like we don't have the money, I bought a 10900k and 2080 super for my brother back then, it's just that the speed is unavailable. A "git gud" simply don't do that justice.
Re: Faster LZ is not the answer to 150-250 GB video game downloads
#225Earlier quoted context omitted.
> and if it weren't for the RTX graphics cards setting the precedent, there would probably be more research into making things prettier without having to "brute force" things. Not really. A lot of this research included making rudimentary versions of RTGI that could run on hardware of that age(see SVOGI). Of course you can bake everything and make amazing looking levels, that are completely static. But that doesn't w…
I'd rather have more RAM in the GPU and give up the ray tracing hardware. The real problem in the industry is that GPUs are not getting cheaper. It cost about $250 for an 6GB NVidia 1060 in 2016, and it costs about $250 for a basic NVidia card today that can do slightly better. Meanwhile, people are buying $100 WalMart laptops and trying to play games on them.
[1] https://www.newegg.com/gigabyte-radeon-rx-6600-gv-r66eagle-8...
Re: Faster LZ is not the answer to 150-250 GB video game downloads
#226Earlier quoted context omitted.
Why are you assuming MP3/OGG formats are the ones to use for game audio compression ? It's like trying to use PNG for texture compression instead of better suited formats.
What formats are better suited? To my knowledge most games use mp3-like compression for all their audio. Console hardware often has decompression support, it’s reasonably compact, quality/bitrate can be tuned by the sound engineers and supports a wide range of content.
Re: Faster LZ is not the answer to 150-250 GB video game downloads
#227Earlier quoted context omitted.
Then you have to have the game reprocess all the assets on the users machine which could easily take an hour
With the size of games nowadays, that's likely a net time save for many people from the discounted download time.
Re: Faster LZ is not the answer to 150-250 GB video game downloads
#228Earlier quoted context omitted.
I doubt you can do it in 8K at that speed and also why not just compress it? Any quality degradation from compression will be less than the artifacts produced by an AI image generator
> I doubt you can do it in 8K at that speed All inference of Stable Diffusion is done in FP16 at best, with multi-step models, and models themselves are highly inefficient. I would be surprised if in May 2024 4090 isn't capable of generating 8k(8192x8192) Stable Diffusion quality image in less than 1 second. And also you wouldn't realistically need to > also why not just compress it? Any quality degradation from comp…
Re: Faster LZ is not the answer to 150-250 GB video game downloads
#229I recall a lot of hype more than a decade ago about all the textures going away and being replaced with math formulas to generate everything on the fly. Games were supposed to get dramatically smaller. What ever happened to that?
Re: Faster LZ is not the answer to 150-250 GB video game downloads
#230Earlier quoted context omitted.
Blizzard us a bad example. Their games take incredible amounts of time to start. I think they dont play their own games and nobody gives a shit. The launcher is bugged and downloads either empty or 137mb patches (maybe bad CRC at some server? Different CRCs at some?). Every time. Starcraft remastered was bugged at some point and couldnt be played for a week. If you statt Heroes of the storm, it takes few minutes to d…
Your experience is not my experience at all. Blizzard is the gold standard for me in starting games faster than any other launcher. In fact they are the only one I’ve seen that lets you play the game part way into the download. No other dev seems to have this technology. I waited hours to play Witcher 3, Cuberpunk, Assassins Creed Odyssey. With WoW I was playing within minutes.