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OBS – Open Broadcaster Software

obsproject.com

221–230 of 249 posts

Re: OBS – Open Broadcaster Software

#221

Earlier quoted context omitted.

> I hope we see Godot achieve world domination in gaming, GIMP in graphics, and Libra Office + Collabra in productivity. The people who have given us these tools deserve the highest accolades. What has hindered GIMP from mainstream adaptation is its clunky UI, and that has not really changed in any significant way, or at least not significantly for the better. I'm a programmer, sysadmin, devops "ninja" and I can jugg…

> GIMP will never be mainstream, because it's made for specifically trained "expert-users" only, without any easy path to glide into for new users. I don't entirely disagree with this criticism, but it's interesting to note that in the past years the GIMP project has received significant contributions from ZeMarmot project so the artist-developer feedback loop is shortening. There's been major advances lately and giv…

Whether GIMP becomes mainstream or not is moot but from my own experience and those of colleagues it is definitely harder to use than Photoshop - perhaps more awkward and clumsy would be a more apt description.

For years, GIMP was much slower than Photoshop especially so when loading and processing large 100MB-plus .tif files and such, so much so that I considered it unusable on all but the very fastest machines. To be fair perfomance has improved in recent versions but it's still significantly slower than PS in many functions (e.g: when making edits waiting for the screen to refresh throws one's workflow out and makes it harder to accurately compare 'before' and 'after' edits).

Similarly, adjustment controls are slower to react and their ergonomics are significantly inferior to PS (that said, PS's aren't perfect either but they are better).

Then there's the removal of the 'fade' feature from the menu - probably one of the most used features in both GIMP and PS (one really has to wonder what's going on in the minds of its developers).

Talk about shooting one's self in the foot then this has to be the quintessential example! I know and understand the reason for this change but if GIMP's developers deliberately wanted to alienate a very large percentage of its users then they couldn't have chosen a better way. For me, the removal of the 'fade' feature was the last straw, I simply no longer use GIMP other than to test new versions as they arise.

Yes, I know about the alternative way of getting around this now-missing 'fade' feature but that's not the point. Forcing users to use a (seemingly) better approach at the expense of convenience and or for ideological reaons is not the correct way to go about the problem. Forcing users to adopt new ways of working for questionable reasons - as Microsoft does with its GUI in every new version of Windows - is, unfortunately, typical of the hide and arrogance all too often seen in the software industry. (BTW, I am aware that removing 'fade' solved some problems and supposedly quickened development but nevertheless that's no excuse.)

Simply: GIMP's developers are good programmers and image experts but they've stuff-all knowledge about user ergonomics - one has to wonder if they ever use GIMP to do any realworld image editing at all - that is other than to tweak multiple instances of Lenna! If GIMP's developers are serious about making the program anything more significant than their playtoy to test image algorithms then first and foremost they need to employ an ergonomics expert on their team.

I've lots more instances of GIMP problems but this is not the place to raise them.

In my opinion, GIMP won't ever become mainstream until its developers change their high-minded attitude and become more flexible in their approach to users' needs. This is harsh criticism I know but I'm only stating the facts. Few would be more keen than me to see GIMP succeed in a big way but many others and I have aged quite noticably whilst waiting for it to do so.

Many of us have waited years to shed finally the yoke of Photoshop especially so since Adobe introduced its extortionate subscription/rental model and we cannot do so until we have viable alteratives. The problem is made all the worse for people like me who have refused to upgrade PS to its subscription version. As it has been in place for quite some while we're now left with dated and ageing software.

Nowadays, GIMP is needed more than ever as a strong and viable alterative to Photoshop but having watched its glacial progress over decades I reckon the only effective way to bring it up to speed is for users to pay some nomimal fee, perhaps $20 or so. Paying develops and greatly expanding its development team seems the only practical way to make it happen.

Re: OBS – Open Broadcaster Software

#222
post #94

Earlier quoted context omitted.

The catch here is that OBS doesn't support a way to bus together multiple audio sources and apply plugins to their downmix, which limits the effectiveness of being a VST plugin host. When I use OBS I find myself having to route audio (both analog and digital sources) over a virtual audio cable to another application if I want to apply nontrivial effects chains (and eating the resultant latency/fighting with audio-vid…

> The catch here is that OBS doesn't support a way to bus together multiple audio sources and apply plugins to their downmix, which limits the effectiveness of being a VST plugin host. I'd not be shocked if a large part of this is UI/UX considerations. It's not like it is technically especially challenging to hand off a mixed audio stream to the VST plugin, rather than juts a source. But creating a UX that enables su…

Absolutely, and all true. And the target OBS market doesn't necessarily need it. Just something to keep in mind if you're trying to get ambitious.

Re: OBS – Open Broadcaster Software

#223

When I was half my age, OBS was unfathomable. I was shooting video on digital 8, editing in Final Cut Pro 4 which was the new hotness, and trying but failing to use DSS on my college network. Actual streaming at scale required a massive server and a massive license from RealNetworks. If I wanted to do anything with animation, it was all $$$$$ software. This all took place in a shared lab at my college with stuff I co…

> I hope we see Godot achieve world domination in gaming, GIMP in graphics, and Libra Office + Collabra in productivity. The people who have given us these tools deserve the highest accolades. What has hindered GIMP from mainstream adaptation is its clunky UI, and that has not really changed in any significant way, or at least not significantly for the better. I'm a programmer, sysadmin, devops "ninja" and I can jugg…

"What has hindered GIMP from mainstream adaptation is its clunky UI,"

I agree totally, in many places GIMP's UI is both counterintuitive and clumsy but that's not the only reason in that there are significant performance issues. For one, unlike Photoshop, GIMP 'dribbles' its screen refresh rate which is most distracting and annoying.

If the developers found they couldn't easily increase the screen refresh speed after some adjustment then why didn't they delay its updating until the computation had finished (the 'dribbling' being more objectionable than a delay)?

I don't have the time or inclination to become familiar with the huge job of understanding GIMP's source so I've often wondered why its screen refreshing is significantly worse than PS. From observation, PS cleverly only updates the relevant (viewable) changes rather than the full 'effective' screen at any given point in time so changes appear almost instantly. This problem and the UI one put GIMP out of the running as far as I'm concerned.

BTW, re your last paragraph, note my comment about ergonomics in my comment to southerntofu.

Re: OBS – Open Broadcaster Software

#224
On reading this story I went to the OBS/Open Broadcaster Software website and I came across OBS's privacy statement/policy and to say that I was alarmed would be a gross understatement as it seems its developers can violate a user's privacy in just about every way possible.

After doing a quick scan of these posts I note that no one else has raised this matter.

I've not used OBS so I'd be interested to know from users about how much 'phoning home' the software actually does in practice.

Seems to me the effective extent of its privacy policy may be the limiting factor whether one would use OBS or not.

Re: OBS – Open Broadcaster Software

#225
post #58

For those who haven't tried it, you can mount the output of OBS as a camera, which can be used as input for something like Zoom. So you can add graphics, multiple angles, switch between different views, etc...

You can also overlay your iPhone/iPad screen on your camera feed. I literally set this up just yesterday after being frustrated with trying to hold up my iPhone to show something in a zoom. I know Zoom offers a way to share your iPhone screen (like a screenshare) but it can be flakey (the airplay version is more flakey) and sometimes I don't want to throw the whole meeting into chaos by starting a screenshare.

Now I can just fire up OBS, switch my camera in Zoom to the OBS virtual webcam (which shows my main webcam), then toggle on my iPhone source and drag it anywhere I want in the frame.

Re: OBS – Open Broadcaster Software

#226

On reading this story I went to the OBS/Open Broadcaster Software website and I came across OBS's privacy statement/policy and to say that I was alarmed would be a gross understatement as it seems its developers can violate a user's privacy in just about every way possible. After doing a quick scan of these posts I note that no one else has raised this matter. I've not used OBS so I'd be interested to know from users…

[deleted]

Re: OBS – Open Broadcaster Software

#227
post #219
post #175

Earlier quoted context omitted.

OBS ships with rnnoise, which is like NVIDIA Broadcast, but works on any CPU. See also NoiseTorch and EasyEffects if you're on Linux. It's pretty great, works decently, but the sad thing is the author put it out a few years ago, trained it on proprietary datasets, wrote a paper and then moved onto something else, never to be seen again. Now it's pretty much unmaintained since it requires some very specific ML and DSP…

I found rrnoise to be okay; not great. Surprisingly heavy on resources, even on my M1. I use and pay for Krisp now, which is much better

Doesn't consume more than a couple percent CPU on my Linux desktop

Re: OBS – Open Broadcaster Software

#228

Earlier quoted context omitted.

Quoted post unavailable.

Really telling that your assumption is that it's their kid/cat and not a neighbour's one... Sound doesn't stop at the property line.

For the record my Burmese cats are incredibly vocal; they normally mouth off like crazy before jumping up on my lap - especially when I'm in meetings. Love them! :)

And babies? That was during lockdowns when my then wife was looking after the young one (we took turns; obviously this applies to when I was in my meetings). Didn't stop the 2-3y child from being very noisy at times.

Regardless of the source, Broadcast does an amazing job of filtering and cleaning it up. Recipients could not hear any of the background commotion.

Re: OBS – Open Broadcaster Software

#229
post #67

I have Google Fi as my phone service, so I can make and receive calls from my PC. I use OBS to record my important calls with big companies. I always smirk when I hear "this call may be recorded". You bet your ass it's being recorded. The recordings have saved me money and aggravation more than once.

Depending on where you live, this can backfire on you if you don't inform the other party that you're recording them. (IIRC, in some locations, "at least one" party needs to know the call is being recorded — so since you know, it's fine. In others, all parties need to be informed.)

Yes.

https://www.justia.com/50-state-surveys/recording-phone-call...

Re: OBS – Open Broadcaster Software

#230
post #141
post #137

Earlier quoted context omitted.

What on earth is an "iHue fill light"? I don't get any hits on Google for this term.

A fill light refers to what the light is doing - it’s making the shadows of your frame a bit brighter so the camera can pick them up. (As an example, a hair light is an overhead light that’s typically used to give hair more depth and detail. The poster talks about a key light, which is the strongest light in a standard 3 light setup) I imagine ihue is the brand of light. Or maybe just a misspelling of Hue’s brand.

Thanks, yes it's the Hue light - as sibling comment pointed out, I dragged in the app name for one that controls them.

And I have two, one above to the rear right and another to the rear left doing exactly what you describe.

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