Crashes iOS safari when moving the map ~40 miles. Seems like a great game though, going to check it out in my desktop later.
Just tried, really fun. Ran into an interesting issue where it gave me the same road twice.
Show HN: A game that tests how well you know your local area
221–230 of 262 posts
Re: Show HN: A game that tests how well you know your local area
#222Hey Adam, it's pretty fun! I agree with some of the other posters that landmarks and businesses could be a good addition. I did have some trouble understanding how it's calculating distance and drawing the dashed line. It does not always draw the shortest distance from the pin to the polyline for the road. I tried a few rounds with some deliberately wrong guesses and I'm still not sure I know what it's doing. Some ex…
Re: Show HN: A game that tests how well you know your local area
#223Earlier quoted context omitted.
Thanks. I'm considering adding an option to change the radius and or difficulty modes which filter out streets by length.
This is amazing, fun and educational in one package! Thank you! Sorry this post got very long ;-) Having difficulty settings like * tourist main streets / squares, maybe some (renowned - although that might take some additional Wikipedia/Wikidata data sources :-)) landmarks if those can easily enough be extracted from OSM data easter egg mode for s/Paris/your favourite City with underground transportation/: find a sp…
I love the idea of difficulty modes like "taxi driver". That might help in making everyone happy; people have wildly varying opinions on difficulty.
>A small aside: I found it pleasantly devious that the circle restricts the scrolling at higher zoom levels! Just in the cases where the target street is very close to the border it might be nice to relax it a bit though...
You're the second person to mention that some amount of over-scrolling would be helpful so I'll add that soon.
>While choosing the location, when pressing the "Zoom In" button 2-4 times suddenly street names were displayed again! Is this intentional so people can easier find their starting point? Firefox 98.0 on Linux
OK thanks. I think this is just that the map tiles didn't load quick enough and you saw through to the layer with streets. I'll look into it soon.
>Would it be possible to export a map view to print it out in good quality for offline reconnaissance / tinkering?
I'm not sure what you mean here. Can't you get maps elsewhere? Or do you mean the final screen where it shows the maps with the 5 streets marked out?
Re: Show HN: A game that tests how well you know your local area
#224Hi HN, I made Back Of Your Hand, a map-based game where you're given random street names and you have to locate them on the map. You can play solo or compete with friends on other devices. I made it for my dad as a Christmas present. It also gave me an opportunity to learn about geocoding, etc. Tech: serverless, Leaflet, Turf, Svelte, TypeScript, Cloudflare pages. I tried to use as many open / free tools as I could.…
First of all: it's really cool and fun! Congratulations! As a small feedback: adjustable radius would be more fun. For example in the town were I had my childhood, this area is too big and takes other neighbourhood/cities that I don't know, but for where I live now it fits great. Again, nice job and congratulations for making it!
Re: Show HN: A game that tests how well you know your local area
#225Earlier quoted context omitted.
This is relative to the density of where you are playing. The default radius out in rural areas doesn't have enough roads, for example. A customizable radius or geofence sounds appealing.
I agree (and what you want out of the game). I wonder is there a "number of streets" which is a better sweet spot / a better default, rather than a radius
Re: Show HN: A game that tests how well you know your local area
#226This is crazy hard it covers my whole city and parts of the metropolitan area. I guess you will have to play this a lot to get any good at it if you are living in a medium sized city in central Europe. :) Edit: I think you should be able to make the radius a little bit smaller or add an option to choose from different radii.
Great feedback, thanks. I also considered factoring in street length for difficulty modes. My dad has gotten a perfect score a couple of times. Cork isn't huge but that's still very difficult. He's a human map
Re: Show HN: A game that tests how well you know your local area
#227I couldn't even find my street to start from. I think it's safe to say I don't know my local area. (I'd probably play a version where you could customize the area radius, though! ...I'd probably still lose with a radius of like 3-4 blocks, though...)
Re: Show HN: A game that tests how well you know your local area
#228I love it! Is there anyway to reduce the search radius?
Great! Not yet, but I am looking into it. A lot of the feedback has been around the difficulty and the radius. So I might add difficulty modes and or a way to change the radius.
Re: Show HN: A game that tests how well you know your local area
#229Earlier quoted context omitted.
The circle is a bit large as in larger than a single neighborhood for my city. I feel like the game is useful when it asks you how well you know a single neighborhood. It’s less interesting when it asks you how well you know 2.5 neighborhoods.
Thanks for the feedback. I'm considering adding difficulty modes or a way to change the radius. I'd rather that people wouldn't get a perfect score too easily though
Re: Show HN: A game that tests how well you know your local area
#230Hi HN, I made Back Of Your Hand, a map-based game where you're given random street names and you have to locate them on the map. You can play solo or compete with friends on other devices. I made it for my dad as a Christmas present. It also gave me an opportunity to learn about geocoding, etc. Tech: serverless, Leaflet, Turf, Svelte, TypeScript, Cloudflare pages. I tried to use as many open / free tools as I could.…
I found the game easy in an urban area where I've lived for only three years, but impossible in the rural area where I grew up. It seems to pick main roads in urban areas but in rural areas I get random side roads and cul-de-sacs. The circle should be much bigger in rural areas because people typically drive longer distances. Most of the roads I actually used were outside the circle.