Earlier quoted context omitted.
> the builders began excluding other children. Occasionally, Legotown leaders explicitly rebuffed children, telling them that they couldn’t play. Typically the exclusion was more subtle, growing from a climate in which Legotown was seen as the turf of particular kids. [...] These negotiations gave rise to heated conflict [...] Kendra suggested a big cleanup of the loose Legos on the floor. The Legotown builders were…
Did you miss this part? > We recognized that children are political beings, actively shaping their social and political understandings of ownership and economic equity — whether we interceded or not. We agreed that we want to take part in shaping the children’s understandings from a perspective of social justice. I'm sure that the children of the Nintendo generation frequently discussed the power dynamic of King Koop…
Well... yes, they did? Sure, not all of them, but there's plenty of fanfiction out there on the topic, and the gaming industry as a whole has devoted more than a little bit of effort to deconstructing, reconstructing, and generally exploring the implications of everything from fantasy kingdoms to the impact of game levels themselves on the player.