Pardon my English. Team consists of two programmers and four helpers, we live in different cities near Moscow. I started developing the game in April, published link at habrahabr.ru and since then i'm optimizing network and rendering. We were preparing for Mozilla GameOn, posted a link to /r/webgames, it became viral. We're in shock :) Game Core: Pure Java. Game Client: cross-compiled with GWT. Angular.js for UI (sco…
Hi! This is awesome from a technical perspective and was initially fun to play. Being reset when I died was a major problem, especially when joining for the first time in the middle of a round and playing against players who already had lots of stuff (at which point one tends to die quickly... and then have to start over). I'm not an expert in game design (just psychology) but from a hedonic perspective I strongly su…
Re: Bomberman massively multiplayer in HTML5
#211The heart keeps you from getting stripped all the way. The only thing i agree with is starting with 1-bomb. Even 2 bombs gives you enough time to come up to speed (which is why the heart is so useful)