Andreas Kling has said that one of his inspirations for SerenityOS was the Windows 2000 UI ( https://corecursive.com/serenity-os-with-andreas-kling/ ). I found his general goal for SerenityOS ("Roughly speaking, the goal is a marriage between the aesthetic of late-1990s productivity software and the power-user accessibility of late-2000s *nix.") to be strangely validating ('Wait... So it's not just me?!'). And so of…
I love SerenityOS so much, I wish someone ported it as a DE to the Linux kernel so I could daily it
What was nice about the UI of Windows 2000
211–213 of 213 posts
Re: What was nice about the UI of Windows 2000
#212Earlier quoted context omitted.
The older UI was also noticably faster. The new UI looked like a daycare: saturated colors and all thick, rounded borders on everything.
Maybe Windows 2000 was faster than XP, but I'm pretty sure the old and new UIs in Windows XP didn't have any speed difference. It was just different cosmetics.
Re: What was nice about the UI of Windows 2000
#213Earlier quoted context omitted.
I can recall a time when it felt rewarding to explore and poke around in software, clicking through the menus and the icons, seeing what conveniences and neat features might be hiding in there... Now, that's often not my experience. You can find some of the worst examples in anything made by Microsoft; Teams and Outlook are particularly bad, as you said. I don't poke around out of curiosity, I fumble around out of fr…
Maybe it's just me, but exploring the settings without a specific aim used to be a pretty fun. It was like seeing a vista of possibilities opening up. Now I often find it a frustrating experience, because, while I appreciate the attempt at organisation, settings are hidden behind so many sub-menus that it feels like a slog to click to deeper levels to find only a few settings, even if there are a lot of settings in t…