I bought Friendster for $30k – Here's what I'm doing with it
211–220 of 648 posts
Re: I bought Friendster for $30k – Here's what I'm doing with it
#212> this failed Apple App Store review because of Guideline 4.2 — Design — Minimum Functionality. They said “the usefulness of the app is limited because it seems to be intended for a small, or niche, set of users. Specifically, the app is intended for invited friends only.” This is why we need laws regulating mobile platforms. Apple shouldn't be able to dictate what you use your phone for, or what apps you can give to…
Re: I bought Friendster for $30k – Here's what I'm doing with it
#213Earlier quoted context omitted.
Have you heard of Android? Graphene OS? You do have freedom of choice here
Unless you want third party WebViews... (on normal Android) (Technically besides the point, but that is a broad statement)
Re: I bought Friendster for $30k – Here's what I'm doing with it
#214Re: I bought Friendster for $30k – Here's what I'm doing with it
#215Earlier quoted context omitted.
real world social networks have agency if you define ephemerality as agency. It's an accident of digital platforms that nothing is ever forgotten, not a feature inherent to normal human relations. In the real world you drop phone numbers, you forget events, unused relationships atrophy. And that's not a bug, forgetting is a feature. For anyone who isn't convinced of this, Black Mirror did an admirable job in its firs…
It can be argued that humans actually hate forgetting things. That's why we invented writing. Spoken language lets us share arbitrarily abstract thoughts with others. But human memory is imperfect, so spreading knowledge or memories through word-of-mouth is unreliable. Writing lets us preserve that information as intended by the original author, potentially indefinitely. That's also why we always wanted to be able to…
I agree with you, I don't even think that needs to be argued, we without a doubt hate forgetting things, but we also hate eating our vegetables. We do hate a lot of things we probably shouldn't. We are perpetual hoarders, as a species we have the bad habit that we're not very grateful for the problems we don't have as a consequence of things we don't keep. We're not very good thinking in terms of absence.
That's why Marie Kondo sold a ton of books and got a great Netflix deal simply by teaching people how to throw stuff into the garbage. Civilization is great at record keeping but not doing too well on the social bonding front, or in the words of George Carlin: https://youtu.be/MvgN5gCuLac
Re: I bought Friendster for $30k – Here's what I'm doing with it
#216> this failed Apple App Store review because of Guideline 4.2 — Design — Minimum Functionality. They said “the usefulness of the app is limited because it seems to be intended for a small, or niche, set of users. Specifically, the app is intended for invited friends only.” This is why we need laws regulating mobile platforms. Apple shouldn't be able to dictate what you use your phone for, or what apps you can give to…
They dictate the capabilities that their device is offered and how the device is designed. It is up to the consumer to decide if that is worth the price of the device.
Re: I bought Friendster for $30k – Here's what I'm doing with it
#217I just made a similar idea focused on games only with people next to you, https://lorehex.co/ can you reach out to me and we can connect? my website and contact info at jperla.com
Re: I bought Friendster for $30k – Here's what I'm doing with it
#218Re: I bought Friendster for $30k – Here's what I'm doing with it
#219Re: I bought Friendster for $30k – Here's what I'm doing with it
#220I run an iOS-only app that Serves a small, specific demographic (and is free. It does not generate any revenue). It’s been shipping for a bit over two years, and has just over 1,000 users. I seriously doubt it will ever get more than a couple of thousand (a rounding error, for most folks around here). I did test it with 12,000 users, so it should handle the anticipated load.
I am writing the 2.0 version, now. I think I’ll add the “tap to connect” feature, and probably QR codes, as well.