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Python 3.15's JIT is now back on track

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Re: Python 3.15's JIT is now back on track

#211

Earlier quoted context omitted.

Internally Python holds a string as an array of uint32. A utf-8 representation is created on demand from it (and cached). So pansa2 is basically correct [^1]. IMO, while this may not be optimal, it's far better than the more arcane choice made by other systems. For example, due to reasons only Microsoft can understand, Windows is stuck with UTF-16. [1] Actually it's more intelligent. For example, Python automatically…

There is no caching of a "utf-8 representation". You may check for example: >>> x = '日本語'*100000000 >>> import time >>> t = time.time(); y = x.encode(); time.time() - t # takes nontrivial time >>> t = time.time(); y = x.encode(); time.time() - t # not cached; not any faster Generally, the only reason this would happen implicitly is for I/O; actual operations on the string operate directly on the internal representati…

> There is no caching of a "utf-8 representation".

No there certainly is. This is documented in the official API documentation:

    UTF-8 representation is created on demand and cached in the Unicode object.

    https://docs.python.org/3/c-api/unicode.html#unicode-objects
In particular, Python's Unicode object (PyUnicodeObject) contains a field named utf8. This field is populated when PyUnicode_AsUTF8AndSize() is first called and reused thereafter. You can check the exact code I'm talking about here:

https://github.com/python/cpython/blob/main/Objects/unicodeo...

Is it clear enough?

Re: Python 3.15's JIT is now back on track

#212

Earlier quoted context omitted.

To clarify, it is nuts that in an object method, there is a performance enhancement through caching a member value. class SomeClass def init(self) self.x = 0 def SomeMethod(self) q = self.x ## do stuff with q, because otherwise you're dereferencing self.x all the damn time

> it is nuts that in an object method, there is a performance enhancement through caching a member value i don't understand what you think is nuts about this. it's an interpreted language and the word `self` is not special in any way (it's just convention - you can call the first param to a method anything you want). so there's no way for the interpreter/compiler/runtime to know you're accessing a field of the class…

> the word `self` is not special in any way (it's just convention - you can call the first param to a method anything you want).

The name `self` is a convention, yes, but interestingly in python methods the first parameter is special beyond the standard "bound method" stuff. See for example PEP 367 (New Super) for how `super()` resolution works (TL;DR the super function is a special builtin that generates extra code referencing the first parameter and the lexically defining class)

Re: Python 3.15's JIT is now back on track

#213

Earlier quoted context omitted.

basically all object oriented languages work like that. You access a member; you call a method which changes that member; you expect that change is visible lower in the code, and there're no statically computable guarantees that particular member is not touched in the called method (which is potentially shadowed in a subclass). It's not dynamism, even c++ works the same, it's an inherent tax on OOP. All you can do is…

OOP has nothing to do with it. In your C++ example, foo(bar const&); is basically the same as bar.foo();. At the end of the day, whether passing it in as an argument or accessing this via the method call syntax it's just a pointer to a struct. Not to mention, a C++ compiler can, and often does, choose to put even references to member variables in registers and access them that way within the method call. This is a Py…

That's not true. I mean: it's true that it has little to do with OOP, but most imperative languages (only exception I know is Rust) have the issue, it's not "Python specific". For example (https://godbolt.org/z/aobz9q7Y9):

struct S { const int x; int f() const; }; int S::f() const { int a = x; printf("hello\n"); int b = x; return a-b; }

The compiler can't reuse 'x' unless it's able to prove that it definitely couldn't have changed during the `printf()` call - and it's unable to prove it. The member is loaded twice. C++ compilers can usually only prove it for trivial code with completely inlined functions that doesn't mutate any external state, or mutates in a definitely-not-aliasing way (strict aliasing). (and the `const` don't do any difference here at all)

In Python the difference is that it can basically never prove it at all.

Re: Python 3.15's JIT is now back on track

#214

Python really needs to take the Typescript approach of "all valid Python4 is valid Python3". And then add value types so we can have int64 etc. And allow object refs to be frozen after instantiation to avoid the indirection tax. Sensible type-annotated python code could be so much faster if it didn't have to assume everything could change at any time. Most things don't change, and if they do they change on startup (e…

There will be not Python 4, and 3.X policy requires forward compat, so we are already there.

Re: Python 3.15's JIT is now back on track

#215

Earlier quoted context omitted.

basically all object oriented languages work like that. You access a member; you call a method which changes that member; you expect that change is visible lower in the code, and there're no statically computable guarantees that particular member is not touched in the called method (which is potentially shadowed in a subclass). It's not dynamism, even c++ works the same, it's an inherent tax on OOP. All you can do is…

OOP has nothing to do with it. In your C++ example, foo(bar const&); is basically the same as bar.foo();. At the end of the day, whether passing it in as an argument or accessing this via the method call syntax it's just a pointer to a struct. Not to mention, a C++ compiler can, and often does, choose to put even references to member variables in registers and access them that way within the method call. This is a Py…

> This is a Python specific problem caused by everything being boxed

I would say it is part python being highly dynamic and part C++ being full of undefined behavior.

A c++ compiler will only optimize member access if it can prove that the member isn't overwritten in the same thread. Compatible pointers, opaque method calls, ... the list of reasons why that optimization can fail is near endless, C even added the restrict keyword because just having write access to two pointers of compatible types can force the compiler to reload values constantly. In python anything is a function call to some unknown code and any function could get access to any variable on the stack (manipulating python stack frames is fun).

Then there is the fun thing the C++ compiler gets up to with varibles that are modified by different threads, while(!done) turning into while(true) because you didn't tell the compiler that done needs to be threadsafe is always fun.

Re: Python 3.15's JIT is now back on track

#216

Earlier quoted context omitted.

You really need dedicated types for `int64` and something like `final`. Consider: class Foo: __slots__ = ("a", "b") a: int b: float there are multiple issues with Python that prevent optimizations: * a user can define subtype `class my_int(int)`, so you cannot optimize the layout of `class Foo` * the builtin `int` and `float` are big-int like numbers, so operations on them are branchy and allocating. and the fact tha…

Maybe, but I quoted specific part I was replying to. TS has no impact on runtime performance of JS. Type hints in Python have no impact on runtime performance of Python (unless you try things like mypyc etc; actually, mypy provides `from mypy_extensions import i64`) Therefore Python has no use for TS-like superset, because it already has facilities for static analysis with no bearing on runtime, which is what TS prov…

What OP means is that they need to:

1) Add TS like language on top of Python in backwards compatible way

2) Introduce frozen/final runtime types

3) Use 1 and 2 to drive runtime optimizations

Re: Python 3.15's JIT is now back on track

#217
post #135

Python really needs to take the Typescript approach of "all valid Python4 is valid Python3". And then add value types so we can have int64 etc. And allow object refs to be frozen after instantiation to avoid the indirection tax. Sensible type-annotated python code could be so much faster if it didn't have to assume everything could change at any time. Most things don't change, and if they do they change on startup (e…

But that's just not what python is for. Move your performance-critical logic into a native module.

I’ll be happy if over night all Python code in the world can reap 10-100x performance benefits without changing much of a codebase, you can continue having soup of multiple languages.

Re: Python 3.15's JIT is now back on track

#218

Earlier quoted context omitted.

> it is nuts that in an object method, there is a performance enhancement through caching a member value i don't understand what you think is nuts about this. it's an interpreted language and the word `self` is not special in any way (it's just convention - you can call the first param to a method anything you want). so there's no way for the interpreter/compiler/runtime to know you're accessing a field of the class…

What's nuts is that the language doesn't guarantee that successive references to the same member value within the same function body are stable. You can look it up once, go off and do something else, and look it up again and it's changed. It's dynamism taken to an unnecessary extreme. Nobody in the real world expects this behaviour. Making it just a bit less dynamic wouldn't change the fundamentals of the language bu…

> What's nuts is that the language doesn't guarantee that successive references to the same member value within the same function body are stable. You can look it up once, go off and do something else, and look it up again and it's changed.

There is no such thing as 'successive references to the same member value' here. It's not that you look up the same object and it can change, it's that you are not referring to the same object at all.

self.x is actually self.__getattr__('x'), which can in fact return a different thing each time. `self.x` IS a string lookup and that is not an implementation detail, but a major design goal. This is the dynamism, that is one of the selling points of Python, it allows you to change and modify interfaces to reflect state. It's nice for some things and it is what makes Python Python. If you don't want that, use another language.

Re: Python 3.15's JIT is now back on track

#219

Python really needs to take the Typescript approach of "all valid Python4 is valid Python3". And then add value types so we can have int64 etc. And allow object refs to be frozen after instantiation to avoid the indirection tax. Sensible type-annotated python code could be so much faster if it didn't have to assume everything could change at any time. Most things don't change, and if they do they change on startup (e…

SPy [1] is a new attempt at something like this.

TL;DR: SPy is a variant of Python specifically designed to be statically compilable while retaining a lot of the "useful" dynamic parts of Python.

The effort is led by Antonio Cuni, Principal Software Engineer at Anaconda. Still very early days but it seems promising to me.

[1] https://github.com/spylang/spy

Re: Python 3.15's JIT is now back on track

#220

Earlier quoted context omitted.

basically all object oriented languages work like that. You access a member; you call a method which changes that member; you expect that change is visible lower in the code, and there're no statically computable guarantees that particular member is not touched in the called method (which is potentially shadowed in a subclass). It's not dynamism, even c++ works the same, it's an inherent tax on OOP. All you can do is…

OOP has nothing to do with it. In your C++ example, foo(bar const&); is basically the same as bar.foo();. At the end of the day, whether passing it in as an argument or accessing this via the method call syntax it's just a pointer to a struct. Not to mention, a C++ compiler can, and often does, choose to put even references to member variables in registers and access them that way within the method call. This is a Py…

> This is a Python specific problem caused by everything being boxed by default and the interpreter does not even know what's in the box until it dereferences it

That's not the whole thing, what is going on. Every attribute access is a function call to __getattr__, that can return whatever object it wants.

bar.foo (...) is actually bar.__getattr__ ('foo') (bar, ...)

This dynamism is what makes Python Python and it allows you to wrap domain state in interface structure.

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