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Apple Creator Studio

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Re: Apple Creator Studio

#211

It's $12.99/mo or $129/yr for a subscription that includes Final Cut Pro, Logic Pro, Pixelmator Pro, Motion, Compressor, MainStage, Keynote, Pages, and Numbers Educational discount with verification required drops the price to $2.99/mo / $29.99/yr. The regular-price subscription includes family sharing, education price does not. One-time purchase versions remain available: Final Cut Pro ($299.99), Logic Pro ($199.99)…

The most important benefits in my opinion are choice and price - people like me who prefer to buy software outright can still do so at a reasonable cost, while others who opt for a subscription can also do so (again, at a reasonable cost).

So what about next year when all of the apps receive updates/upgrades? Will the paid-in-full versions receive the upgrade for free, or will they have upgrade prices? I remember the days of Adobe's annual version upgrades, and they were at least $99 per app. Using that as the basis, the Adobe subscription plan is not more expensive that just broken up into 12 payments. People that kept running v4 to avoid the upgrade prices eventually got left out as they could not open files provided to them from others using the most recent version. Let's not forget our history on the one-time purchase pros/cons

Re: Apple Creator Studio

#212

Earlier quoted context omitted.

Not related to your comment exactly but I feel like I need to get this out in this thread somewhere: As someone who defended FCPX and used it professionally for years even when it was at its most hated (2011 or so), it’s been woefully supported the last few years and no one should be on it anymore. Resolve Studio outclasses it top to bottom for the same one-time cost and runs great on both MacOS and Windows. Linux it…

Not arguing against Resolve, but FCP is still great for edits. It lacks some flashy social media features and modern conveniences for sure, but it's still a very good and widely used editor.

It lacks a lot more than flashy social media features - and given their biggest driver in the 2010’s was arguably YouTubers, they actually need more robust social media features. For starters, they just added voice isolation what? A year ago? That has been bog-standard for resolve and premiere for years now. The audio tools in general are still very subpar.

I used it professionally from 2011-2020 or so. Around 2020 the gaps in feature parity became wider and more apparent, it’s clearly not a priority anymore. Once I went to resolve I basically abandoned it. I use maybe every 6mo tops now for quick stuff for friends and family or to open an old project.

The one thing I will say is for speed cutting, it’s probably the best. And that’s no small thing! But that’s about it.

Re: Apple Creator Studio

#213

Earlier quoted context omitted.

It’s cheap enough it’s not enough to fund development of Final Cut but also not enough money to bother spending time on it. Find it odd personally, just offering them free to keep hardware makes more sense than trying to push a tiny subscription revenue number.

It's the problem that the whole industry is facing - the current generation of hardware is sufficient that hardware refreshes will continue to decline, and companies that want to keep milking us for money regularly need to find a new way to do it.

> the current generation of hardware is sufficient that hardware refreshes will continue to decline

If anything, Apple is refreshing their hardware much faster now compared to the Intel days. There's literally a new MacBook Pro and MacBook Air every year. And of course there are 3-4 new iPhones every year.

Re: Apple Creator Studio

#214

It's $12.99/mo or $129/yr for a subscription that includes Final Cut Pro, Logic Pro, Pixelmator Pro, Motion, Compressor, MainStage, Keynote, Pages, and Numbers Educational discount with verification required drops the price to $2.99/mo / $29.99/yr. The regular-price subscription includes family sharing, education price does not. One-time purchase versions remain available: Final Cut Pro ($299.99), Logic Pro ($199.99)…

Thank god they preserved the one time purchase. I bought all of these apps back in like ~2013 and have been using them for literally 13 years with all updates (fcp, compressor, motion) good on them

It's rare for a company to not only offer one-time purchases, and keep updating them, but also not rebranding/renaming/version cut-off charging at some point.

Re: Apple Creator Studio

#215

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> I don’t get why they think “professional” is a generic tier. The target market is prosumer, not true professional.

I don't think there's that much of a distinction. The real difference is that a "true professional" already has the software—purchased at full price by themselves or by their employer—and doesn't need a subscription in the first place.

The biggest distinction, in my experience, is that prosumers tend to be means-focused and professionals tend to be ends-focused, so there's less zealotry and evangelism in professional circles.

Re: Apple Creator Studio

#217

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> overpriced Seriously? This is incredibly reasonable.

It's not outrageous, for sure, specially if you happen to have a use case for all the bundled apps. But things change if you consider that the one time payment for Logic Pro equals about 18 months of the subscription. In my case, I bought Logic Pro in 2013 for 180€. Obviously a subscription seems expensive no matter what the price is.

So you bought Logic Pro vX for 180€. Did you receive Logic Pro vX++ for free?

Re: Apple Creator Studio

#218
post #91

Earlier quoted context omitted.

I bought Logic maybe 8-9 years ago, and get free upgrades.... If I had paid $5/mo it would already have cost me ~$280.00 more than I paid. Even if I had to purchase an occasional update (assuming they were reasonably priced), I'd still be coming out ahead. I hate "renting" software.

Oh yeah, my Logic for Mac is probably about that age too, but there's no choice to buy it outright on iPad sadly.

Oh, didn't know that. That's lame.

I could see using an iPad for automation, triggered by midi, but I use an Air for that (and even if I used an my Pro, I still have to use a USB C hub because for some reason Apple things 1 (or 2) USB ports is enough. Sigh.

Re: Apple Creator Studio

#219

Earlier quoted context omitted.

The most important benefits in my opinion are choice and price - people like me who prefer to buy software outright can still do so at a reasonable cost, while others who opt for a subscription can also do so (again, at a reasonable cost).

All companies should do this. Sometimes I want a one-time purchase. Sometimes I want to try the program for a few months and I prefer a cheap subscription over a big upfront cost. And very, very rarely, I'll prefer the subscription, even though it's more expensive over time, to support a cool indie studio with recurring revenue instead of one-time purchases that may dry up and lead to lack of interest from the devs.

This is my argument for the Adobe subscription. One day, I'm a photographer needing apps like Photoshop and Lightroom and After Effects (because I do a lot of timelapse). One day, I'm a graphic designer, so I need Photoshop and Illustrator. One day, I'm an editor, so Photoshop, Premiere, Illustrator, and After Effects. One day, I'm doing desktop publishing with Photoshop, Illustrator, InDesign.

Re: Apple Creator Studio

#220

Earlier quoted context omitted.

Spare me the morality play. Apple gifted Donald Trump a 24k gold statue! They will gift me an educational discount to Final Cut Pro.

There was no morality play. My point is your copy/use of software is equally "illegal" whether you just download a cracked copy or pretend to be an active college student and pay the student price, when you are not in fact an active college student. Either way, you won't have a valid license. So why bother paying?

This is quite the slippery argument IMO. So it’s not about morality, it’s about legality. But also it’s about paying for a valid license, so they shouldn’t pay at all?
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