As someone who spent a year writing an SDK specifically for AI PCs, it always felt like a solution in search of a problem. Like watching dancers in bunny suits sell CPUs, if the consumer doesn't know the pain point you're fixing, they won't buy your product.
Tbh it's been the same in Windows PCs since forever. Like MMX in the Pentium 1 days - was marketed as basically essential for anything "multimedia" but provided somewhat between no and minimal speedup (v little software was compiled for it). It's quite similar with Apple's neural engine, which afiak is used very little for LLMs, even for coreML. I know I don't think I ever saw it being used in asitop. And I'm sure wh…
The same workloads could use the GPU but it's more general purpose and thus uses more power for the same task. The same reason macOS uses hardware acceleration for video codecs and even JPEG, the work could be done on the CPU but cost more in terms of power. Using hardware acceleration helps with the 10+ hour lifetime on the battery.