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Sega mistakenly reveals sales numbers of popular games

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211–220 of 231 posts

Re: Sega mistakenly reveals sales numbers of popular games

#211
post #122

Earlier quoted context omitted.

Sadly I suspect they are. There’s an entire culture of denigrating anything fun by absurdly reducing it to its basic components. I’ve seen a lot of people denigrate football by calling it “kickball” and “just 20 men running around chasing a ball on a field.” I guess we could say our job is just hitting a keyboard thousands of times a day, no idea how anyone would enjoy that! /sarcasm

Sorry but I think your analogy is just wrong. In football anybody in the world who has legs and can walk can perform the main goal of football which is to get a ball into a very large net. It doesnt take any skill to perform the feat whatsoever. The skill only comes with who you choose to play against. From that angle, it is just 20 people chasing a ball around, it just depends on the skill level of the players as to…

> it just depends on the skill level of the players as to whether that is interesting to you or not.

The people denigrating football are referring to the Premier League, La Liga, etc. It’s nothing to do with skill and everything to do with snobbery.

> It takes years of learning and practice to be able to make even the most basic piece of software, whereas my 2 year old child can reliably kick a ball into a net.

You’re starting to sound like those people.

> Why does everybody have to enjoy everything?

I didn’t say you did, all I said was that it’s a sad cultural behaviour that I’ve seen to denigrate things other people enjoy.

I don’t even watch football that much, I picked it because of its popularity.

Re: Sega mistakenly reveals sales numbers of popular games

#212
post #203

Earlier quoted context omitted.

Yup. This is surprising to me too. These are numbers of a relatively small IT/financial firm. I guess all the hundreds of millions of dollars in gaming are taken by a small % of companies like Rockstar or the big mobile games.

Are you misreading the chart? They're not in dollars, they're in units. On slide 28 it mentions they sold 24 million units last year. Multiply by $30-60 to get actual revenue, and it's far in excess of "a relatively small IT/financial firm".

thank you that makes sense

Re: Sega mistakenly reveals sales numbers of popular games

#213
post #121

Earlier quoted context omitted.

The only foolproof way I trust is to redact it digitally, print it on paper, and scan it. I’ve used bad redaction to my advantage at work to make money, I’m all for other people using bad redaction techniques :)

What if you just block out text in PDF, then Print to PDF - does that retain the text behind the black block? If it does, then Export to PNG almost certainly removes it (while also removing all other selectable text)

>What if you just block out text in PDF, then Print to PDF - does that retain the text behind the black block?

Possibly depending on the application you use to print and the printer driver. Acrobat has some unexpected behaviours when printing.

Re: Sega mistakenly reveals sales numbers of popular games

#214

Earlier quoted context omitted.

You do not have to Parry. You do not have to dodge. Most od the game you can tank and heal or resurect.

I don't think that's true. I played the game and without doing some serious level grinding, you take too much damage for it to be viable to ignore the dodge/parry mechanic.

I played the game twice. First on normal then normal on NG+. I suck at both, parry and dodge and was able to do beat everything beside simon. So I think it is not necessary but game is much easier if you can counter.

Re: Sega mistakenly reveals sales numbers of popular games

#215
post #150

Earlier quoted context omitted.

I really don't think this is grey, I think these cases have clear legal implications, though I'm not a lawyer. You are circumventing redaction, regardless of how boneheaded it is, the intent was clear. I'd not do this if I were you.

Morally gray, sure. Legally, I can't see what's wrong with using information that you have, even if the other party didn't intend for you to have it. Lawyers themselves will use information in court that was accidentally sent to them by a counter-party, and that the other lawyer never intended them to have.

It may be technically an issue with some government bids, if you need to file an affidavit certifying you had no such knowledge.

But how would they prove it? And, doing so would reveal that they fucked up in the first place by sending it to you.

Re: Sega mistakenly reveals sales numbers of popular games

#216
post #180

Earlier quoted context omitted.

This was sort-of the winning solution to an underhanded C contest to redact an image. Hazily remembered, but the winner used a trick where already black pixels got redacted to one color black and already white pixels got to an ever so slightly different black. Reversing the image would then make it trivial to read the original black-on-white text.

I remember that one: the two blacks were not slightly different, they were both exactly black but written in different ways. The image was in PPM format, which stores the color components of the pixels as ASCII text (so a white pixel is stored as "255 255 255" and a black one is "0 0 0"). To redact the image, the code replaced every digit of the numbers with '0', so white became "000 000 000" and black stayed as "0 0…

Not 100% sure offhand, but I _think_ the the final step in my process chain (repack everything into a PDF) would have converted the input image formats and thus defeated that type of input. As it was, they were effectively 'redacted' using MSpaint to clobber over the rasterized data, so I was more concerned with minimizing the file size.

Re: Sega mistakenly reveals sales numbers of popular games

#217
post #70

Earlier quoted context omitted.

When you look at pretty much every other brand out there, Sega aren’t nearly as aggressively milking their IPs. They’re not even in the same league as Nintendo, Disney, Lego, etc. And when you look at other games companies from the same era (Capcom, Atari, etc) then you’d see that Sega are still releasing original content too vs the same rehashed shit that people buy purely because of the name. Then on the other end…

Look, as far as I'm concerned the continued existence of Atari is worth it solely because they keep on giving money to Jeff Minter to reinterpret their eighties coin-ops as weird psychedelic trips, not all of them work but they keep him and Giles and his sheep fed and give him time to tinker with his own weird games. Any other decent Atari rehashes are pure lagniappe.

I didnt understand anything of what you said

Re: Sega mistakenly reveals sales numbers of popular games

#218
post #30

Earlier quoted context omitted.

I think in general Total War and its genre is relatively niche. While almost everybody is up for a bit of cartoony racing.

On other hand TW Warhammer III sold surprisingly well to me. I would have expected it to be much more niche...

There’s no fucking way they would have spent so much money on three WH titles and a fuckton of DLC to make an absolutely colossal RTS game if it was niche. Total War Warhammer single handedly saved WH Fantasy with how well it sold.

Re: Sega mistakenly reveals sales numbers of popular games

#219

Earlier quoted context omitted.

I have enjoyed a couple in the series, but they are a bit hard to recommend. All of the story lines are anime-ridiculous, have a mixture of fun and grindy minigames (the business development loses its luster pretty quickly), and a lot of trapsing around the map doing fetch quests for the lost soul du jour. If you want a great story, it is weak. Looking for a great tactics game, it is weak. The combination of gameplay…

The fantasy being sold (playing as a ragtag crew of 45yo, relatively normal, down-on-their-luck men) probably doesn’t help either.

That's part of what makes it hilarious and charming.

Re: Sega mistakenly reveals sales numbers of popular games

#220

Surprised Like A Dragon sales are lower than others. Been gaming since a kid in the 90s, and it easily ranked in my top 10. It's an instant classic.

That whole series is pretty niche in the grand scale of things. Still does decently for a game that releases a sequel every year or two.

The series is niche but like a dragon is way different than the rest of the series. The fact it's a turn based jrpg alone would make one think it'd be more appealing but guess that it gets glossed over because of assumptions people might have due to the style of the rest of the series
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