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Orion, our first true augmented reality glasses

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Re: Orion, our first true augmented reality glasses

#211

Still kinda dorky looking but 10x better than what Snap unveiled last week.[^1] Software looks miles ahead of the AR glasses competition as well. Nice job FB engineers...keep cooking! [^1]: https://www.spectacles.com/

Snap's device doesn't need a separate compute device, and I'm sure it's pretty trivial to make it smaller with such. So I would not judge based on this. And anyway, I'm very glad to see Meta pushing towards AR, this is the good example of a company with bold vision.

Re: Orion, our first true augmented reality glasses

#212
post #80

Earlier quoted context omitted.

you can't disable it, and it doesn't really matter anyway because nobody seems to notice it. I have videos of all my friends the first time I run into them using the glasses, and none of them realize that I'm recording them unless I stare at them for long enough without moving.

You can't disable it in software . You can put a piece of tape over it, fill it with black nail polish, let the smoke out of the LED, or otherwise keep the light from being visible.

This particular LED not only emits light but works in reverse as well: it functions as an ambient light sensor. Recording is paused if the LED and camera inputs have a significant difference in detected light levels.

Re: Orion, our first true augmented reality glasses

#213
Technically, it's impressive, a real evolution in the field. However, from a business perspective, it's impossible to predict who the winners will be in this space. Companies like Apple, Samsung, and others could enter the AR/VR market with a similar device when the time is right. I assume they want to build a more appealing brand for software engineers.

Re: Orion, our first true augmented reality glasses

#214

Still kinda dorky looking but 10x better than what Snap unveiled last week.[^1] Software looks miles ahead of the AR glasses competition as well. Nice job FB engineers...keep cooking! [^1]: https://www.spectacles.com/

Snap's device doesn't need a separate compute device, and I'm sure it's pretty trivial to make it smaller with such. So I would not judge based on this. And anyway, I'm very glad to see Meta pushing towards AR, this is the good example of a company with bold vision.

The thickness is only part of the design, and the only justifiable part of it. The actual design is far more reminiscent of a cheap children’s toy than a high-end “revolutionary” piece of tech.

Re: Orion, our first true augmented reality glasses

#215

Earlier quoted context omitted.

Snap's design is really awful looking - to the point I can't see how it doesn't just damage the brand. Plus Snap's core business is a mess I don't see how they could really compete with Meta on this they'll run out of money first. It's cool to see Meta's continued work/focus in this space - a polished internal prototype is probably the right place for this hardware.

> Plus Snap's core business is a mess Snap is worth $20B, Meta is worth $1.5T. No comparison.

Money isn’t everything, one look at the Metaverse or Sony’s Concord fiasco tells you all you need to know.

Re: Orion, our first true augmented reality glasses

#216

Still kinda dorky looking but 10x better than what Snap unveiled last week.[^1] Software looks miles ahead of the AR glasses competition as well. Nice job FB engineers...keep cooking! [^1]: https://www.spectacles.com/

Snap's device doesn't need a separate compute device, and I'm sure it's pretty trivial to make it smaller with such. So I would not judge based on this. And anyway, I'm very glad to see Meta pushing towards AR, this is the good example of a company with bold vision.

Any citations for that? Id have thought the goofy width of spectacles was related to the screen projection

Re: Orion, our first true augmented reality glasses

#217
post #164

Decent hands on article from the verge with more info https://www.theverge.com/24253908/meta-orion-ar-glasses-demo... Wireless compute puck. 70 degree FOV. Resolution high enough to read text. Wrist band detects hand gestures and will be used in another product.

From using various VR systems, a hololens, and reading reviews of the vision pro I really feel like hand gestures are a bad way to interact with AR systems. They might work in a pinch (heh) but some sort of small controller that can act as a pointer and has a button or two is superior in every way. It's interesting that meta went through the effort of bundling an accessory but stuck with hand gestures anyway.

I agree, and I also think that walking around to items positioned statically in space is a really dumb way to do embodied computing. I mean if an app is associated with your kitchen fridge or whatever fine, pin it to your kitchen fridge, but if I'm going to be enveloped in an omnidirectional high def display, I want a way to bring the windows to me, not have to move my body to different windows.

Anyway, Logitech made an awesome little handheld keyboard for home theater PCs, called DiNovo Mini HTPC, I was able to pair it with Vision Pro.

https://www.ebay.com/itm/226367904044?_skw=Logitech+DiNovo+M...

Re: Orion, our first true augmented reality glasses

#219

Earlier quoted context omitted.

Snap's device doesn't need a separate compute device, and I'm sure it's pretty trivial to make it smaller with such. So I would not judge based on this. And anyway, I'm very glad to see Meta pushing towards AR, this is the good example of a company with bold vision.

The thickness is only part of the design, and the only justifiable part of it. The actual design is far more reminiscent of a cheap children’s toy than a high-end “revolutionary” piece of tech.

I think that chunkiness is kind of an aesthetic that's in right now actually, if you look at a lot of popular media there's definitely some "birth control glasses" that are considered on trend.

That being said I'm about the furthest thing from a fashion critic - only Kirkland Signature touches this body.

Re: Orion, our first true augmented reality glasses

#220

Still kinda dorky looking but 10x better than what Snap unveiled last week.[^1] Software looks miles ahead of the AR glasses competition as well. Nice job FB engineers...keep cooking! [^1]: https://www.spectacles.com/

Snap's device doesn't need a separate compute device, and I'm sure it's pretty trivial to make it smaller with such. So I would not judge based on this. And anyway, I'm very glad to see Meta pushing towards AR, this is the good example of a company with bold vision.

But _why_ are you glad to see Meta pushing towards AR? Genuine question.
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