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Valve's latest Steam Deck trailer briefly plugs a Nintendo Switch emulator

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Re: Valve's latest Steam Deck trailer briefly plugs a Nintendo Switch emulator

#211

Earlier quoted context omitted.

Yes. What is the other meaning? DRM that doesn't enforce protection?

Not sure where the confusion lies here. If the developer wants Steam DRM, then Steam enforces it. It's not just the Steam API integration, if the game has Steam DRM and you try to start it without the Steam-specific files and your cached login present on the system, it won't work. I call that "enforcement", and most significant games on Steam use it.

The sentence "Steam doesn't enforce DRM" has only one valid meaning, that Steam the platform doesn't require you to have DRM to be on it.

The alternative, that Steam DRM is used but doesn't actually do the thing that DRM is supposed to do, ie prevent copying, is nonsensical, and thus can't be what OP meant.

Therefore, we are forced to assume that they meant that "non-enforcement" means that Steam the platform doesn't require DRM for your game to be on it, which is true, it doesn't. That's the only reasonable interpretation.

Re: Valve's latest Steam Deck trailer briefly plugs a Nintendo Switch emulator

#212

Earlier quoted context omitted.

Not sure where the confusion lies here. If the developer wants Steam DRM, then Steam enforces it. It's not just the Steam API integration, if the game has Steam DRM and you try to start it without the Steam-specific files and your cached login present on the system, it won't work. I call that "enforcement", and most significant games on Steam use it.

The sentence "Steam doesn't enforce DRM" has only one valid meaning, that Steam the platform doesn't require you to have DRM to be on it. The alternative, that Steam DRM is used but doesn't actually do the thing that DRM is supposed to do, ie prevent copying, is nonsensical, and thus can't be what OP meant. Therefore, we are forced to assume that they meant that "non-enforcement" means that Steam the platform doesn't…

The context here is

>> Can you play the same game on two devices from the same steam account without hiding offline?

> Steam doesn't enforce DRM. You can usually go to the game files and just click the launcher from the file manager and the game will run without steam getting involved.

Giving this answer to that question indicates that OP really did mean that you can simply bypass Steam's DRM enforcement (e.g. of playing a game on only one device at a time) by clicking on the launcher directly.

It's not "nonsensical", it's just wrong.

Re: Valve's latest Steam Deck trailer briefly plugs a Nintendo Switch emulator

#213

Earlier quoted context omitted.

It's extremely easy to buy Switch ROMs and is just as easy as buying a game off Steam. Just buy it off Nintendo's website, the eShop or Humble Bundle or wherever. Dumping the game so you can use it on an emulator isn't as easy but removing the DRM from a Steam title isn't necessarily easy either (especially if it's a new release).

That's not buying a ROM. That's like saying when you "buy" a movie in Prime Video you are buying an mp4. Buying a ROM would mean buying a ROM. As in, you get the .ROM. Steam DRM by the way is trivial to bypass. From Steamworks documentation: > The Steam DRM wrapper by itself is not an anti-piracy solution. The Steam DRM wrapper protects against extremely casual piracy (i.e. copying all game files to another computer)…

What system uses .ROM files? Nothing. Buying a Switch game is literally just as easy as buying a Steam game. In either case I still have to bypass some DRM to use it somewhere else. It's not a service problem because fundamentally they are the same.

While emulation CAN give a better experience it can also give a worse experience. Not every Switch title is playable, many have glitches etc.

Re: Valve's latest Steam Deck trailer briefly plugs a Nintendo Switch emulator

#214

Earlier quoted context omitted.

Given how Proton works, one could even make the argument that the SteamDeck's primary function is to emulate steam games.

Wine Is Not an Emulator (that's what it stands for).

Yes we all know the joke, but it very much is an emulator. Otherwise Yuzu is not an emulator either since it mostly just translates the Switch graphics API calls to equivalent DirectX ones
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