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Nightdrive

incoherency.co.uk

211–220 of 256 posts

Re: Nightdrive

#212

This reminds me of Desert Bus, the legendary/notorious driving game by Penn & Teller. During the second half of the game, you're driving at night and the view is not dissimilar. https://www.newyorker.com/tech/annals-of-technology/desert-b... Of course, because Desert Bus is literally the worst game ever, the steering continually veers to the side and you have to keep nudging the wheel or you'll crash.

Wonder if anyone has built an AI to drive the bus and get that sweet single point.

Re: Nightdrive

#214

As a German, it would have been more relaxing if cars on the left were faster.

That was my first thought too. I was going to post "Tsk tsk, going slow in the middle lane, making people pass you on the right" but then noticed it was in the UK.

Re: Nightdrive

#215
Was lot of fun staring at it for a long time. However, every driver using turn signals when they change lanes is not realistic :)

Re: Nightdrive

#216
It's not just the driving on the left that gives away that this is not in the US, but also the fact that there are lights along the highway and reflectors dividing the lanes. Ha, safety precautions!

I hate US highways at night, they are so dark, sometimes I feel I might as well have my eyes closed.

Rant that no one asked for over.

Re: Nightdrive

#217
post #41

Earlier quoted context omitted.

Wow Drive is from 2011? Man... I feel like it's a new movie. I loved it, maybe that's why.

Well it is a new movie, at least by period standards. Broadly speaking you've got the B&W era until the 70s, the "old classics" recorded in colour on actual film up till the 90s, then the period of questionable CGI and campiness up till somewhere like 2005 when what we feel like is new/recent cinema starts. The ongoing era of decent invisible CGI, quality digital cameras, and post-9/11 hopelessness. It's why I still…

the period of questionable CGI and campiness is over? Have you seen the never ending churn out of marvel "movies"?

Re: Nightdrive

#219

I feel this isn't complete without mesmerizing shadow patterns from streetlights on dashboard.

If he spends more time on this project I bet he will turn it into a full-fledged pc game.

Re: Nightdrive

#220
post #217

Earlier quoted context omitted.

Well it is a new movie, at least by period standards. Broadly speaking you've got the B&W era until the 70s, the "old classics" recorded in colour on actual film up till the 90s, then the period of questionable CGI and campiness up till somewhere like 2005 when what we feel like is new/recent cinema starts. The ongoing era of decent invisible CGI, quality digital cameras, and post-9/11 hopelessness. It's why I still…

the period of questionable CGI and campiness is over? Have you seen the never ending churn out of marvel "movies"?

Having grown up with the crappy "Jurassic Park somehow pulled off what no other movie of the time did" CGI of the 90s, the effects in the Marvel movies look pretty seamless up to the point where people's fingers start shooting green lightning or whatever. The nature of their plot holes and overall dumbness feels different, also. Much more polish, to the extent that I can almost ignore how stupid the whole thing is when I'm watching one. Almost.
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