Earlier quoted context omitted.
In my experience, the vast majority of game play time, even with most complex games, is spent on relatively mindless repetitive behavior. This gets worse the more time is spent with a specific game. As a player improves, they start to know what they're supposed to do in more and more situations (compare the way a novice agonizes over an opening pawn move in chess with the way advanced players often speed through the…
> As a player improves, they start to know what they're supposed to do in more and more situations (compare the way a novice agonizes over an opening pawn move in chess with the way advanced players often speed through the opening moves). Chess is a particularly bad example because you can memorize openings. In Fischer random chess, the starting positions of the pieces are randomized, so even advanced players will ag…
(I myself I am a bughouse chess person, it's a very different beast on the same board. It's full of adrenaline, hope, fear, anger, grief, in 2 minute long runs.)