Connecting a gaming PC to Apple Studio Display
211–220 of 322 posts
Re: Connecting a gaming PC to Apple Studio Display
#212Earlier quoted context omitted.
Are you saying that it is a shame companies are selling 110ppi monitors?! 110ppi (27 inches/16:9 at 1440p) has been the standard non-retina resolution for a long time. It's what I have on my desk right now as an ultrawide -- I'd be interested in getting a higher-res one but there isn't really one that has a high enough refresh rate.
Non-retina is a thing of the past. It should be relegated to monitors that cost 200€.
Re: Connecting a gaming PC to Apple Studio Display
#213Not the author, but in response to the many variations of "why would you do this?", the answer seems simple: If you do most of your computing on a Mac, this is one of the few available monitors that has highly compatible resolution and behavior, and if you have a PC for gaming as well, not everyone has the space or desire to maintain a completely separate monitor expressly for the purpose of PC gaming.
Last I checked you can plug any monitor into a Mac, why would anyone need this one outside of further embellishing their Apple ecosystem of products? I don't buy an iPhone and get mad that it doesn't work with Android Auto.
They all follow interoperability standards that have been around decades and that customers have come to expect as normal. Vendor lockin here isn't an "innovation" customers want
Re: Connecting a gaming PC to Apple Studio Display
#214Not the author, but in response to the many variations of "why would you do this?", the answer seems simple: If you do most of your computing on a Mac, this is one of the few available monitors that has highly compatible resolution and behavior, and if you have a PC for gaming as well, not everyone has the space or desire to maintain a completely separate monitor expressly for the purpose of PC gaming.
Re: Connecting a gaming PC to Apple Studio Display
#215Earlier quoted context omitted.
A lot of gamers who can perceive the difference between frame rates often refuse to believe it, but some people can't perceive the difference. Every time I try, I fail blind taste tests between 60hz and 120hz content. Meanwhile, I can easily perceive fine details in resolution & DPI and the subtlest blur or aliasing is probably as jarring to me as a low frame rate is to a gamer who prioritizes FPS counts
Try this test: https://www.testufo.com/framerates-versus I think even if you only have a 60hz monitor it'll compare 60 vs 30, you should be able to see a difference between them. I have mine at 180hz and it's extremely easy to track horizontally moving objects at 180hz, and it's almost impossible to see anything in the 30hz content.
Re: Connecting a gaming PC to Apple Studio Display
#216Earlier quoted context omitted.
Last I checked you can plug any monitor into a Mac, why would anyone need this one outside of further embellishing their Apple ecosystem of products? I don't buy an iPhone and get mad that it doesn't work with Android Auto.
Flip it. If I buy a monitor why can't I plug it into any computer I want? Same thing no? They all follow interoperability standards that have been around decades and that customers have come to expect as normal. Vendor lockin here isn't an "innovation" customers want
Re: Connecting a gaming PC to Apple Studio Display
#217So here is what I think Apple should add if they ever want to get serious:
1. An HDMI 2.1 port.
2. Basic Windows and Linux support
3. AppleTV built in. If you are going to add an a14 you might as well use it for something (I have this fantasy that they will unveil a 24 inch consumer targeted monitor introducing this feature). You then add the ability to use this as a nice small tv or computer monitor, but they will probably never do it.
4. For $1,600 it should really be 120hz or higher, but I imagine if they do introduce this the Pro Display XDR will get it first.
Re: Connecting a gaming PC to Apple Studio Display
#218He purchased a TB monitor to plug into a device that doesn't support TB and says "it shouldn't be this hard". Commenters complain that it's 60 Hz but I don't know of an external interconnect that could drive that many pixels any faster. HN is weird sometimes. (I don't plan to buy this monitor either, but not for the reasons above. The LG 5K monitors are perfectly adequate for my needs. And like the post's author I wa…
>I ordered one the minute that they hit the store in the hope I would receive what I thought I had purchased in 2014
One would think that he'd think twice before dropping that much money on a peripheral. Or at least do some research first.
That satirical video where the guy wishes Apple made books so he'd know what to think wasn't far off the mark.
Re: Connecting a gaming PC to Apple Studio Display
#219Not the author, but in response to the many variations of "why would you do this?", the answer seems simple: If you do most of your computing on a Mac, this is one of the few available monitors that has highly compatible resolution and behavior, and if you have a PC for gaming as well, not everyone has the space or desire to maintain a completely separate monitor expressly for the purpose of PC gaming.
It's also the only monitor I know of that the settings are seamlessly controlled via the computer rather than a joystick and clunky menus. For some reason no OS will control the monitor brightness by default even though displayport and hdmi support it
Re: Connecting a gaming PC to Apple Studio Display
#220Not the author, but in response to the many variations of "why would you do this?", the answer seems simple: If you do most of your computing on a Mac, this is one of the few available monitors that has highly compatible resolution and behavior, and if you have a PC for gaming as well, not everyone has the space or desire to maintain a completely separate monitor expressly for the purpose of PC gaming.
It's also the only monitor I know of that the settings are seamlessly controlled via the computer rather than a joystick and clunky menus. For some reason no OS will control the monitor brightness by default even though displayport and hdmi support it