Live data from Hacker News

Apple Mac Studio

apple.com

211–220 of 734 posts

Re: Apple Mac Studio

#211
post #186

Earlier quoted context omitted.

Jony Ive leaving was a massive improvement for Apple.

This. So much this. Getting what we need not what Jony says we needed.

Jony contributed what he could. I think Apple is better off for having had him for a period of time, but that time has passed.

Re: Apple Mac Studio

#212
I'm really happy they're not going with a iMac pro form factor for these. Having a separate display and computer is great for avoiding e-waste. There are a ton of iMacs out there that have obsolete hardware but a screen that still works great.

Re: Apple Mac Studio

#213

Earlier quoted context omitted.

Tell the game developers! They need to hear from you that the demand is there.

Giving Apple more power by making software for their products for free that Apple wants a large cut from doesn't sound like a good idea. Make games for Linux, and let Apple figure out a compatability layer to make it work on their products. That's the way it should be.

Apple doesn't get a cut of software that's sold outside the App Store on MacOS.

And the most performant MacOS APIs for graphics rendering aren't on Linux AFAIK. Besides, game developers generally eschew compatibility layers because they harm performance.

Re: Apple Mac Studio

#214
post #12

Earlier quoted context omitted.

If they do create another chip for the Mac Pro, I wonder what they'll call it. We have the M1, M1 Pro, M1 Max and M1 Ultra so far.

M1 Epic (late 2022) M1 Ludicrous (early 2023) M1 Insane (late 2023) Probably they'll make enough changes to release M2 by that time.

M1 Maximum Plaid (late early 2024)

Re: Apple Mac Studio

#215

This is such a random thing to complain about but I hate these Mac product pages with the animations as you scroll. I guess they are designed for mobile but I navigate them on a desktop using a mouse wheel and they always look super clunky.

Yeah, I don't get it. They are such a UX nightmare. My company was trying to implement something like that in our latest redesign of our site and I put my foot down about it. We are in the financial B2B space and I had to explain to the marketing team that people come to our site for information... not to be shown cute animation. Also (I haven't tested Apples take on it), they are often ADA nightmares.

Re: Apple Mac Studio

#216
post #112

Earlier quoted context omitted.

So 3090 price for 3060 performance, doesn't sound very promising. I wish we could exploit those gpus easier for compute, but compute with metal is simply not there, at least for now.

It's not priced like a 3090 though? There's an entire computer there and the CPU performance is no slouch, even if the GPU may be lacking for what gamers want today.

I'm pretty sure the gamers who're always rocking high-end video cards are a small minority of PC gamers, anyway, even if we only count "serious" gamers (not just Candy Crush or whatever) to remove that potential objection.

A lot more probably find a best-bang-for-the-buck midrange card and hang on to it for ~3 years, before upgrading to another midrange card.

Re: Apple Mac Studio

#217
post #32
post #2

Looks like all the people saying "just start fusing those M1 CPU's into bigger ones" were right, that's basically what they did for the top of the line new M1 CPU (fused two M1 Max'es together). And since the presenter mentioned the Mac Pro would come on another day, I wonder if they'll just do 4x M1 Max for that.

The dialog around unveiling the Ultra had a “one final member of M1” vibe to it. I think that is the end for M1. The next cpu bumps will be M2s. Also I wonder about fabrication nodes. The iPhone SE is going to take a lot of dies and keep that fan very busy. M1 is on something else, but it isn’t going to free the A15 fab for other customers. I expect M2 is on a different process.

An entry level M2 has been showing up in software developers logs.

4 big cores, 4 little cores (like the M1, but based on newer gen iPhone cores) and 10 GPU cores instead of 8. Said to be based on TSMC 4nm.

Re: Apple Mac Studio

#218

I would like to highlight just how much Apple is focusing on their customers and use cases right now. It seems that they're targeting products to what their professional customers actually want. And in this case, it's a 3.7" little thing that can process 18 streams of 8k video (fully specced out). That's kinda crazy, and they're doing it at a price point that's competitive compared to all of the companies out there.…

I really wish they focused on bigger displays too. For music/video production having at least 2x27'' screen size is crucial. But two is kind of weird because you can't centre any app. And there is kind of too much...

Re: Apple Mac Studio

#219
post #151

Earlier quoted context omitted.

Why are they doing this? Trickle down effects for their mass market products? There is no way that the prosumer market is big enough to justify this distraction for Apple even if it used to be their core business line.

I would imagine: - it's easy for them to make - some of their customers need them - prevents people switching to windows for high-even pro machines, which would influence their other computer purchases

Yep, this is the requisite "hey Hollywood I know we haven't thought about your studio needs in a while, here's a bone that reminds you why Apple is the industry standard" play.

Re: Apple Mac Studio

#220

I would like to highlight just how much Apple is focusing on their customers and use cases right now. It seems that they're targeting products to what their professional customers actually want. And in this case, it's a 3.7" little thing that can process 18 streams of 8k video (fully specced out). That's kinda crazy, and they're doing it at a price point that's competitive compared to all of the companies out there.…

Wait, how and why did Apple suddenly become cost-effective?

Apple has consistently been cost-competitive since at least the Intel era, if you compare to mid- and high-end PC hardware. Apple never has made entry-level systems. Also, comparing to home-built doesn’t really count because most IT departments won’t support custom PCs.
Post reply on HN