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I Spent Hundreds of Hours Working in VR

wired.com

211–220 of 314 posts

Re: I Spent Hundreds of Hours Working in VR

#211
The future will be a lightweight headset integrating VR and AR, so that we can switch from one to the other easily, and even switch everything off.

With this headset, we won't have to carry anything else: no screen, no computer, no keyboard, etc.

We will even be able to share virtual contents with one another when needed.

We won't be isolated from the outside world.

Re: I Spent Hundreds of Hours Working in VR

#212

I wanted to love VR. I dreamed of having a headset when I was younger and kickedstarted the oculus rift. I imagined a million worlds that would be within virtual reach. It would be the coolest! VR has been nothing but a complete disappointment to me. Motion Sickness, headaches, sweaty headsets and detachment. Never played a VR game that wasn’t better without it, somewhat like 3D movies. I have my doubts this will eve…

Things I like: Immersed.com (second computer screen): I wish the Quest 2 had 4000x4000 per eye to make this work beautifully but I suppose that will be the future. Eleven Table Tennis: I practice smashing in this game, the skill transferred. Now I am beating all my friends with real actual table tennis (at an amateur level). Thrill of the Fight: awesome shadowboxing on steroids workout. Walkabout minigolf: feels like…

Eleven is an incredible game. I never particularly liked table tennis, probably because I was not good at it. Being able to practice in VR made it a lot more fun for me. The dev is extremely responsive. I even 3D printed a paddle attachment for the Oculus controller which is supported in-game. I recommend it every time I can because it's as much fun as I've had with a video game.

Re: I Spent Hundreds of Hours Working in VR

#213

I wanted to love VR. I dreamed of having a headset when I was younger and kickedstarted the oculus rift. I imagined a million worlds that would be within virtual reach. It would be the coolest! VR has been nothing but a complete disappointment to me. Motion Sickness, headaches, sweaty headsets and detachment. Never played a VR game that wasn’t better without it, somewhat like 3D movies. I have my doubts this will eve…

Of course if you use garbage hardware that is sold at cost to get you to make a facebook account, it'll be a shit experience

If it isn't tethered to a computer with a 3090, is it really VR? You won't get motion sickness with a index running at 144hz

Re: I Spent Hundreds of Hours Working in VR

#214

I wanted to love VR. I dreamed of having a headset when I was younger and kickedstarted the oculus rift. I imagined a million worlds that would be within virtual reach. It would be the coolest! VR has been nothing but a complete disappointment to me. Motion Sickness, headaches, sweaty headsets and detachment. Never played a VR game that wasn’t better without it, somewhat like 3D movies. I have my doubts this will eve…

Watch vr immersive video. Game changing. VR’s perspective makes the actors more life like. I can totally see VR be the future of tv. Not the 360 vr video, but more like 100-180 degree VR video.

Strong agree. It baffles me that Meta/Facebook isn’t putting up more of that in the media section of the Quest software. Well, there are a lot of videos but most are 2D and/or very low resolution, and just not interesting content.

The best I’ve seen on there are the “Ecosphere” videos (best quality by watching through the actual app). It’s sort of otherworldly feeling like you are standing next to an actual elephant. Awesome use of the medium and totally convinced me of its viability.

Re: I Spent Hundreds of Hours Working in VR

#215

I wanted to love VR. I dreamed of having a headset when I was younger and kickedstarted the oculus rift. I imagined a million worlds that would be within virtual reach. It would be the coolest! VR has been nothing but a complete disappointment to me. Motion Sickness, headaches, sweaty headsets and detachment. Never played a VR game that wasn’t better without it, somewhat like 3D movies. I have my doubts this will eve…

Try the Quest 2.

$399 price point for a standalone unit. I didn't experience any motion sickness even though it was my first time with a real VR device.

Games like Superhot VR + Beatsabre + thrill of the fight, are awesome. and can't be made without VR.

Also, it has a passthrough mode - which I'd love to see improved - because it basically trumps AR. By adding high quality cameras in front of the headset you hit 2 birds with 1 stone.

Re: I Spent Hundreds of Hours Working in VR

#216
post #213

I wanted to love VR. I dreamed of having a headset when I was younger and kickedstarted the oculus rift. I imagined a million worlds that would be within virtual reach. It would be the coolest! VR has been nothing but a complete disappointment to me. Motion Sickness, headaches, sweaty headsets and detachment. Never played a VR game that wasn’t better without it, somewhat like 3D movies. I have my doubts this will eve…

Of course if you use garbage hardware that is sold at cost to get you to make a facebook account, it'll be a shit experience If it isn't tethered to a computer with a 3090, is it really VR? You won't get motion sickness with a index running at 144hz

Correction: majority of people who didn’t spend their lives gaming get motion sickness pretty quickly anyways. This is coming from someone with an index running at 144 Hz on a 3090.

I’ve actively been encouraging friends and family to try it and my experience is that motion sickness hits about 18/20 people within 30 minutes of play, depending on the game.

However I’ve noticed that my friends who have played a lot of computer games (in particular fast paced FPS) tend to fare better, and also that the sickness goes away with practice. I used to get it too but now I can beatsaber for literal hours without discomfort.

The headset does make a difference, (my friend’s Vive was particularly bad), but it’s not as great as you suggest. Time and practice are far more important.

Re: I Spent Hundreds of Hours Working in VR

#217
post #64

This is such a strange article. It doesn't present anything or explain how a VR workstation can actually work. Has anyone actually worked this way? I spent about an hour with a Vive headset and it was the most obnoxious experience I ever had. The lack of feedback, the requirements of a large room free of obstacle, the awful screen door effect, the poor precision from the dual wands. Overall, I was exhausted after jus…

Yes, I worked with a Quest 2 and Virtual Desktop for 1 month while my monitor was being repaired. I personally had no issue with the resolution. 1080p looks good to me and I worked with that or worse for 35 years anyway. The major issue was not being able to see the keyboard. I can touch type the alphabet only. Vague feelings of discomfort arose after a few hours. All in all it was effective but I was very happy to h…

Logitech has a keyboard that is "VR ready" - it will show up in VR just like the Quest 2 controllers do

Re: I Spent Hundreds of Hours Working in VR

#218
post #73

Earlier quoted context omitted.

Horizon Workrooms offers keyboard passthrough, which works amazingly well. You just see your keyboard in VR along with your real hands, when you look down. No more touch typing!

Is this basically AR then? Or do they create a virtual representation of your hands/keyboard?

Yes. VR passthrough mode basically trumps AR (in my opinion).

Re: I Spent Hundreds of Hours Working in VR

#219
post #209

So they think people will put on a headset in order to shop. Versus me picking up my phone and ordering something within a minute. Or texting someone a simple message. What VR and metaverse miss is that they haven’t solved the asynchronous problem.

You know, I always found it stupid that people thought I would ever use my phone to type messages or worse to write blog posts.

I would not rule out radical change of use patterns.

People will not put on a headset to shop, they will shop as they play, as they watch videos, etc.

Re: I Spent Hundreds of Hours Working in VR

#220

I wanted to love VR. I dreamed of having a headset when I was younger and kickedstarted the oculus rift. I imagined a million worlds that would be within virtual reach. It would be the coolest! VR has been nothing but a complete disappointment to me. Motion Sickness, headaches, sweaty headsets and detachment. Never played a VR game that wasn’t better without it, somewhat like 3D movies. I have my doubts this will eve…

One of my biggest hobbies is sim racing, and I can tell you that putting on the VR headset is akin to putting on a helmet and setting off on the track. The sweatiness and discomfort is nothing more than a real driver would experience, and turning a wheel feels real without hand tracking.

What you're experiencing with disorientation does tend to go away for most people if they're careful about it. And for me, I literally can't remember the last time I've felt disoriented in VR. Even considering that I've had shunts that have caused me to roll 20 times or more.

I agree, there is waste involved (as with anything), but as a comparison to racing it's much more friendly for the world than burning fuel. I'm in full agreement that Facebook on our faces sounds terrible, and concerns me, but VR can be a very good thing.

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