Earlier quoted context omitted.
Have you used the Quest 2? I've owned the original rift dev kit, a vive, a vive pro, and a quest 2.... the stand alone quest 2 experience is actually pretty amazing. I was skeptical, too, but it is quite impressive.
I won't spend money with oculus, as they're a company based on stolen technology who tried to consolize the VR market with exclusives they purchased. Paying them money is cutting your own throat.
Oculess – Removes account requirements and telemetry from Oculus Quest devices
211–220 of 400 posts
Re: Oculess – Removes account requirements and telemetry from Oculus Quest devices
#212Earlier quoted context omitted.
I have had both and although the Quest 2 has shitty lens adjustment that doesn't fit my IPD (pupillary distance) correctly, the clarity on the Quest 2, thanks to the higher resolution display and full-RGB pixel matrix vs pentile on the Quest 1, was just miles better than on the Quest 1 which had a better IPD adjustment system that fitted my eyesight. Couple this with the lower weight, more comfortable strap (I know),…
This guy[1] seems to like using the Quest 2 as a monitor replacement for 8 hours a day, 5 days a week. Previous HN discussion[2]. [1] https://blog.immersed.team/working-from-orbit-39bf95a6d385 [2] https://news.ycombinator.com/item?id=28678041
Re: Oculess – Removes account requirements and telemetry from Oculus Quest devices
#213Earlier quoted context omitted.
Reminds me of the time when the president of Romania told Bill Gates to his face that the Romanian IT industry has grown to where it is today thanks to everyone pirating Windows.[1] I'm still wondering what went through Bill's head hearing that. [1] https://www.wired.com/2007/02/romanian-presid/
"This will be a massive licensing stream in the future"
This was before the days of software becoming walled-garden lock-in subscription-ware; when quarterly revenue relied solely on the number of licenses sold and pirated licenses were seen as lost revenue.
I assumed they just though that if everyone had only legit copies, then Microsoft's revenues would quintuple overnight effectively turning Bill Gates into the world's richest man. Oh wait, he already was the world's richest man at that time. Nevermind.
Then again, people mostly pirated it because they couldn't afford it, so a strong piracy-free DRM solution would have probably pushed everyone to Linux right off the bat (nobody in Eastern Europe could afford Macs at the time), causing Microsoft's market share to fall off a cliff and not be the 400 pound gorilla it is today.
Re: Oculess – Removes account requirements and telemetry from Oculus Quest devices
#214Earlier quoted context omitted.
Color lasers also have yellow tracking dots. You're only safe with a B&W laser or a 20+ year old color printer.
Has anyone looked into the source of the dots as in is it part of the software driver stack or the hardware on the printer. Has anyone come up with software/firmware that bypasses this? I have only read that it is a thing to be aware of, but not done any searching for more in-depth details.
Re: Oculess – Removes account requirements and telemetry from Oculus Quest devices
#215Earlier quoted context omitted.
"This will be a massive licensing stream in the future"
Do you really think "old" Microsoft thought that far into the future for this back then? This was before the days of software becoming walled-garden lock-in subscription-ware; when quarterly revenue relied solely on the number of licenses sold and pirated licenses were seen as lost revenue. I assumed they just though that if everyone had only legit copies, then Microsoft's revenues would quintuple overnight effective…
Microsoft was not in this alone (piracy in eastern part of the world), even companies like Adobe was in same situation and Adobe perhaps was more affected as they were smaller and less diversified.
But for them piracy in China, India, Romania et al. was not a problem, as they knew it increases user base and they can monetize that in corporates. The same people who pirate at home and school will pay for the license when they are in office (bigger ones).
Piracy was a training and demand generation channel.
Re: Oculess – Removes account requirements and telemetry from Oculus Quest devices
#216Earlier quoted context omitted.
The Quest is standalone giving it the lowest barrier to entry even without the current PC market being terrible.
standalone VR is pretty garbage running off a phone graphics card. The quest is only interesting where you connect to PCVR, and then its not standalone.
Re: Oculess – Removes account requirements and telemetry from Oculus Quest devices
#217Earlier quoted context omitted.
Don't take away the satisfaction this dev received from accomplishing a big FUCK YOU to the Zuck by releasing this. I'm sure it'll be a cat&mouse type of situation where Oculus will release an update that renders this useless, then these devs will update their end, and on it goes.
Zuck doesn't think about this at all.
Re: Oculess – Removes account requirements and telemetry from Oculus Quest devices
#218Re: Oculess – Removes account requirements and telemetry from Oculus Quest devices
#219Earlier quoted context omitted.
I don't know either, but from the description it doesn't sound too good: > What doesn’t work? > Most apps downloaded through the Oculus Store because of entitlement errors (including Virtual Desktop :/) I would assume Immersed uses this. Disclaimer: Considering getting a Quest 2 just for Immersed.
I’m holding out for their non-Oculus support, which is coming Soon™ according to their FAQ.
Re: Oculess – Removes account requirements and telemetry from Oculus Quest devices
#220So, what can you do with a (de-Facebooked) one of these then?