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Ask HN: Who is Hiring? (May 2011)

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211–220 of 303 posts

Re: Ask HN: Who is Hiring? (May 2011)

#212
Palo Alto, CA

Game Closure - http://techcrunch.com/2011/02/17/game-closure-makes-it-a-bre...

Making multiplatform games shouldn't mean rewriting 10x in 10 different languages. Game Closure's HTML5 gaming SDK bridges the gap between browsers and mobile devices, allowing pure JavaScript games to run at native speeds. Also, the benefits of multiplayer gaming shouldn't be out of reach for 99% of studios due to the complexities of real-time networking. Game Closure has a core focus on providing multiplayer-as-a-service.

We have one of the most technical teams in the space and are looking for kickass developers up and down the stack. Send us examples of your work at jobs@gameclosure.com.

We offer competitive salaries, benefits, and equity.

Re: Ask HN: Who is Hiring? (May 2011)

#213

Earlier quoted context omitted.

Well, you'd have to move here, but a relocation budget would be provided.

I completely respect your company's requirement for locals, but I am genuinely curious as to why companies continue to insist on local presence for most all positions. I can guess at what the perceived benefits would be, but would really like to hear from an actual hiring manager what their actual reasons are. Are the reasons more about control, or economics?

I think you underestimate the cultural requirement for remote work, which any company not founded by UNIX geeks who grew up on IRC won't have. We're not that company. We've been around for fifteen years, and the doctors, writers, artists and designers who don't like working that way substantially outnumber the Windows desktop-centric and video game console developers, few of whom are likely comfortable with a terminal window.

BioWare has people in all five studios working on the game, so we have some experience with working remotely, but that includes things like videoconferencing equipment in every meeting room and video chat cameras and headsets on most PCs.

Successfully supporting remote workers is difficult and most companies are not equipped for the cultural shift that optimal remote work requires.

In addition, the web team works across almost every part of the organization, and that includes senior management who don't sit in front of a PC all day, so you have to chase them down in person to find out an answer to something.

From an implementation standpoint, all of the work we're doing expects fast, localhost or local network access to everything from video game servers to Oracle databases. It's pretty slow to work from home over VPN, and if you're remote, things like network route problems have prevented people from working for days at a time.

Finally, it's BioWare, and it's Star Wars. The company is used to people liking the game industry and this company enough to move here from all over the world, sometimes on their own dime, for the privilege of being part of one of the few universally well-respected game companies and work the only property with a realistic chance of being the next big MMO.

Re: Ask HN: Who is Hiring? (May 2011)

#215
post #211

New York City, NY Fog Creek Software - http://www.fogcreek.com/jobs/ We help developers make better software.

If i didnt live in the UK, i'd be chaining myself to your doors to work there! Really fascinated with the culture you guys have created!

I'm glad to hear it, thank you :-)

Re: Ask HN: Who is Hiring? (May 2011)

#216

Earlier quoted context omitted.

Do you have any references to back this up? I would be interested in seeing them. Our lawyer (a well known technology partner at a large Vancouver firm: http://www.cwilson.com/people/10-profiles/69-brock-smith/pro... ) had no qualms with this type of offer. Bit of an aside: in my experience unpaid internships can work out quite well for everyone involved, provided everyone is very unfront and transparent about expect…

I seem to be mistaken. Unpaid internships are illegal in most provinces in Candada, I suppose not BC though. http://blogs.hrhero.com/northernexposure/2009/06/15/beware-t... http://www.yorku.ca/ddoorey/lawblog/?p=2169

I don't think even in other provinces, the first one warns you about the difference between an employee and an intern and the second one says about the same thing an even mentions he did no legal research on this.

You have to just be careful while your doing it same as when you hire someone as a contracter making sure you don't treat them like an employee.

Re: Ask HN: Who is Hiring? (May 2011)

#217
post #153

Los Angeles, CA (International / Remote telecommuters welcome) DeviantART.com is hiring for many positions including: * Network Ops * MySQL Database Ops * Web Developer There are also openings for other positions at headquarters (LA) and our new Vancouver office. Get all the details over at the resumator page: http://deviantart.theresumator.com/

You guys post the same thing every month. Are you just collecting resumes or something?

I just looked at their homepage, and maaaan is it wicked broken right now. I guess they really do need people :/.

Re: Ask HN: Who is Hiring? (May 2011)

#219
Full time remote Scala developers in Canada.

We are not looking for specific skills, but for people with great experience. Any good developer can learn the basics of a programming language or framework in a couple of days, but experience is something that takes years to build.

It is fine if you don't know Scala yet, but you have to be willing to learn it. Do some research and tell us what you have learned about the language, it will impress us.

We offer above market compensation, a flexible schedule, and you are allowed to work 20% of your time on open source projects. Telecommuting is welcome, but you have to be resident in Canada.

To apply, compile and run the following Scala code:

object ApplyTo extends Application { val k = "gWU`UAXYjT[ig\\\\eBWca"; println(k map {c => (c - k.size).toChar toLower}) }

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