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Nintendo has reportedly suffered a significant legacy console leak

videogameschronicle.com

211–220 of 220 posts

Re: Nintendo has reportedly suffered a significant legacy console leak

#211
post #74

Earlier quoted context omitted.

I mean that almost surely there are people that do so and carefully make sure to not mention that and make sure that their contributions are not derived work and don't have such "hints". The main technique to do so is "parallel construction": e.g. you reverse engineer a binary or look at source code, find out a special case not implemented in Wine, then construct a test case that tests the special case and behaves di…

What evidence do you have for this?

If there was evidence it wouldn’t be effective.

That’s like asking a spy for evidence of their current mission.

Does the spy’s denial of knowledge or a lack of evidence of that spy’s mission mean that individual was not a spy? Quite the opposite. It means they were an effective spy.

Re: Nintendo has reportedly suffered a significant legacy console leak

#212

Earlier quoted context omitted.

What evidence do you have for this?

If there was evidence it wouldn’t be effective. That’s like asking a spy for evidence of their current mission. Does the spy’s denial of knowledge or a lack of evidence of that spy’s mission mean that individual was not a spy? Quite the opposite. It means they were an effective spy.

This isn’t enlightening. It sounds like there is no evidence and the user to which I originally replied just wanted to besmirch the reputation of the Wine project without a good reason why they are lying about rejecting legally troublesome contributions. It is possible to go about an open source alternative honestly.

Re: Nintendo has reportedly suffered a significant legacy console leak

#213
post #75
post #73

Earlier quoted context omitted.

If you don't look at the source code, how do you know they are re-engineering the source code?

It doesn't come up much, but there's lots of clues. Most often people won't understand the rule, so they will just come out and say that they reverse-engineered some binary. Other clues would be implementing it in some unintuitive way, or with some internal details that an application is not likely to depend on ("why did you do it this way?"), or without adding to our black-box test suite ("how do you know it should…

Got it. Thanks for the clarification

Re: Nintendo has reportedly suffered a significant legacy console leak

#214
post #79
post #72

Earlier quoted context omitted.

To the OP's point, You can play some games with virtual console, but many games were released on only one or two newer consoles so you would effectively need to spend hundreds and sometimes thousands in order to actually play them all legally.

The strategy for Nintendo Switch Online is apparently to dripfeed classic games onto it. So if you for example want to play Mother (NES) or Mother 2 (SNES), you either need to emulate it on a PC, buy the actual retro consoles and games (or the SNES Classic for Mother 2), or get a Wii U and play it on the Wii U Virtual Console. (If you want to play Mother 3 in English, you're going to have to resort to PC emulators.)

I definitely don't blame Nintendo for using this strategy - I do however find it frustrating how unintuitive finding the games feels. Want to play Earthbound? Get a SNES classic. Want to play LOZ:Link to the Past? You can do it on the switch. Want to play Mario 2? Too bad. Its japan only. Etc.

Re: Nintendo has reportedly suffered a significant legacy console leak

#215

To be clear, this doesn't just contain the source code of the software. It also contains the Verilog for the N64 GPU and other important hardware component, which is hugely important. From what I gather, it also contains full version history from their VCS. While it is very interesting, it's worth noting that anybody hoping to use this for anything "serious" risks getting the Nintendo lawyers on their ass. Emulators…

[deleted]

Re: Nintendo has reportedly suffered a significant legacy console leak

#216
post #30

Earlier quoted context omitted.

I'm betting the emulators will use this. They develop against the ROMs without permission too, after all. Of course they won't incorporate unlicensed copyrighted things from the leak in their own code, but they don't need to.

Every emulator will tell you to acquire your ROMs legally.

It's of course possible to acquire the N64 Verilog legally too.

Re: Nintendo has reportedly suffered a significant legacy console leak

#217
post #79

Earlier quoted context omitted.

The strategy for Nintendo Switch Online is apparently to dripfeed classic games onto it. So if you for example want to play Mother (NES) or Mother 2 (SNES), you either need to emulate it on a PC, buy the actual retro consoles and games (or the SNES Classic for Mother 2), or get a Wii U and play it on the Wii U Virtual Console. (If you want to play Mother 3 in English, you're going to have to resort to PC emulators.)

I definitely don't blame Nintendo for using this strategy - I do however find it frustrating how unintuitive finding the games feels. Want to play Earthbound? Get a SNES classic. Want to play LOZ:Link to the Past? You can do it on the switch. Want to play Mario 2? Too bad. Its japan only. Etc.

Mario 2 is on the Switch in the west as well.

Re: Nintendo has reportedly suffered a significant legacy console leak

#218
post #216

Earlier quoted context omitted.

Every emulator will tell you to acquire your ROMs legally.

It's of course possible to acquire the N64 Verilog legally too.

I'm not sure if you're being sarcastic, because I'm not aware of any ways to do this save for writing the Verilog from scratch.

Re: Nintendo has reportedly suffered a significant legacy console leak

#219
post #216

Earlier quoted context omitted.

It's of course possible to acquire the N64 Verilog legally too.

I'm not sure if you're being sarcastic, because I'm not aware of any ways to do this save for writing the Verilog from scratch.

Legally speaking, you could have legit access to the verilog by working for one of the existing licensees - eg Nintendo, chip companies, fab companies. Or by buying or otherwise acquiring (eg patent trolling settlement) a license to it from Nintendo.

It's not really likely, but it's within the realm of possibility. Somewhat less likely than legally acquired game ROMs, sure, but only a matter of degree...

Re: Nintendo has reportedly suffered a significant legacy console leak

#220
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