People who go on and on about the Google and Amazon "monopolies" -- which only benefit consumers with low prices and expansive services -- this is what actual monopolistic behavior looks like. Apple controls access to a significant share of the mobile application industry and it directly abuses that market power to harm customers by reducing competition and artificially raising prices. Apple is being sued in both US…
Apple rejects Valve’s Steam Link game streaming app over ‘business conflicts’
211–220 of 304 posts
Re: Apple rejects Valve’s Steam Link game streaming app over ‘business conflicts’
#212Earlier quoted context omitted.
I doubt there is much overlap between the hardcore gamer market and Apple anyway.
On the contrary. If you care about the intersection of gaming and mobile, you are almost certainly using an iOS device.
Re: Apple rejects Valve’s Steam Link game streaming app over ‘business conflicts’
#213Earlier quoted context omitted.
An example of monopolistic Google behavior was when they refused to make a YouTube app for any Windows platform (Win8, and later Win10) - which is fine - but then they also blocked the app that Microsoft itself has developed. Because they control access to YouTube as a service, they could do that. And because YouTube is the place for videos on the Net, it hurt the platform pretty bad.
I detest all of the apps Google makes for iOS because they are very careful not to implement any of the features that differentiate the way an iOS app works than an app on any other platform. For example, none of the Google apps I have on my iPad support split-screen.
Re: Apple rejects Valve’s Steam Link game streaming app over ‘business conflicts’
#214People who go on and on about the Google and Amazon "monopolies" -- which only benefit consumers with low prices and expansive services -- this is what actual monopolistic behavior looks like. Apple controls access to a significant share of the mobile application industry and it directly abuses that market power to harm customers by reducing competition and artificially raising prices. Apple is being sued in both US…
Given that iPhones account for just 35% of US mobile phones [1] and only around 15% of phone shipments worldwide [2], this is in no way monopolistic. [1] https://techcrunch.com/2017/10/13/ios-and-samsung-market-sha... [2] https://appleinsider.com/articles/18/05/02/apples-iphone-buc...
Why do you think that? You are only arguing that "monopoly laws" should be called "oligopoly laws". These laws require abuse of a dominant market position, not a majority share.
Re: Apple rejects Valve’s Steam Link game streaming app over ‘business conflicts’
#215Earlier quoted context omitted.
Given that iPhones account for just 35% of US mobile phones [1] and only around 15% of phone shipments worldwide [2], this is in no way monopolistic. [1] https://techcrunch.com/2017/10/13/ios-and-samsung-market-sha... [2] https://appleinsider.com/articles/18/05/02/apples-iphone-buc...
IMO, it is time to redefine monopoly. Something, that affects a billion of users should not be let policing things like this.
Re: Apple rejects Valve’s Steam Link game streaming app over ‘business conflicts’
#216Here's the feedback link to tell Apple this is a total bullshit decision: https://www.apple.com/feedback/itunes.html
Re: Apple rejects Valve’s Steam Link game streaming app over ‘business conflicts’
#217Earlier quoted context omitted.
I detest all of the apps Google makes for iOS because they are very careful not to implement any of the features that differentiate the way an iOS app works than an app on any other platform. For example, none of the Google apps I have on my iPad support split-screen.
Android has had split-screen for a while (and anecdotally, it works with google apps)...just sayin'
Re: Apple rejects Valve’s Steam Link game streaming app over ‘business conflicts’
#218It's not like mobile games are competing with desktop games.
Re: Apple rejects Valve’s Steam Link game streaming app over ‘business conflicts’
#219Earlier quoted context omitted.
Given that iPhones account for just 35% of US mobile phones [1] and only around 15% of phone shipments worldwide [2], this is in no way monopolistic. [1] https://techcrunch.com/2017/10/13/ios-and-samsung-market-sha... [2] https://appleinsider.com/articles/18/05/02/apples-iphone-buc...
IMO, it is time to redefine monopoly. Something, that affects a billion of users should not be let policing things like this.
Re: Apple rejects Valve’s Steam Link game streaming app over ‘business conflicts’
#220Earlier quoted context omitted.
I detest all of the apps Google makes for iOS because they are very careful not to implement any of the features that differentiate the way an iOS app works than an app on any other platform. For example, none of the Google apps I have on my iPad support split-screen.
Android has had split-screen for a while (and anecdotally, it works with google apps)...just sayin'