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Apple rejects Valve’s Steam Link game streaming app over ‘business conflicts’

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Re: Apple rejects Valve’s Steam Link game streaming app over ‘business conflicts’

#211
post #55

People who go on and on about the Google and Amazon "monopolies" -- which only benefit consumers with low prices and expansive services -- this is what actual monopolistic behavior looks like. Apple controls access to a significant share of the mobile application industry and it directly abuses that market power to harm customers by reducing competition and artificially raising prices. Apple is being sued in both US…

I'd question your use of "benefit" and "low prices". Some of their services do not require purchase with currency. That doesn't mean the price for using them is low. It's just different (and often hidden, or outright incalculable).

Re: Apple rejects Valve’s Steam Link game streaming app over ‘business conflicts’

#212
post #32

Earlier quoted context omitted.

I doubt there is much overlap between the hardcore gamer market and Apple anyway.

On the contrary. If you care about the intersection of gaming and mobile, you are almost certainly using an iOS device.

The intersection of the set of "intersection of gaming and mobile" and the set of "hardcore gamers" is small.

Re: Apple rejects Valve’s Steam Link game streaming app over ‘business conflicts’

#213
post #97

Earlier quoted context omitted.

An example of monopolistic Google behavior was when they refused to make a YouTube app for any Windows platform (Win8, and later Win10) - which is fine - but then they also blocked the app that Microsoft itself has developed. Because they control access to YouTube as a service, they could do that. And because YouTube is the place for videos on the Net, it hurt the platform pretty bad.

I detest all of the apps Google makes for iOS because they are very careful not to implement any of the features that differentiate the way an iOS app works than an app on any other platform. For example, none of the Google apps I have on my iPad support split-screen.

Android has had split-screen for a while (and anecdotally, it works with google apps)...just sayin'

Re: Apple rejects Valve’s Steam Link game streaming app over ‘business conflicts’

#214
post #55

People who go on and on about the Google and Amazon "monopolies" -- which only benefit consumers with low prices and expansive services -- this is what actual monopolistic behavior looks like. Apple controls access to a significant share of the mobile application industry and it directly abuses that market power to harm customers by reducing competition and artificially raising prices. Apple is being sued in both US…

Given that iPhones account for just 35% of US mobile phones [1] and only around 15% of phone shipments worldwide [2], this is in no way monopolistic. [1] https://techcrunch.com/2017/10/13/ios-and-samsung-market-sha... [2] https://appleinsider.com/articles/18/05/02/apples-iphone-buc...

> Given that iPhones account for just 35% of US mobile phones [1] and only around 15% of phone shipments worldwide [2], this is in no way monopolistic

Why do you think that? You are only arguing that "monopoly laws" should be called "oligopoly laws". These laws require abuse of a dominant market position, not a majority share.

Re: Apple rejects Valve’s Steam Link game streaming app over ‘business conflicts’

#215

Earlier quoted context omitted.

Given that iPhones account for just 35% of US mobile phones [1] and only around 15% of phone shipments worldwide [2], this is in no way monopolistic. [1] https://techcrunch.com/2017/10/13/ios-and-samsung-market-sha... [2] https://appleinsider.com/articles/18/05/02/apples-iphone-buc...

IMO, it is time to redefine monopoly. Something, that affects a billion of users should not be let policing things like this.

Antitrust laws may affect monopolies and oligopolies. oligopoly: a state of limited competition, in which a market is shared by a small number of producers or sellers.

Re: Apple rejects Valve’s Steam Link game streaming app over ‘business conflicts’

#217

Earlier quoted context omitted.

I detest all of the apps Google makes for iOS because they are very careful not to implement any of the features that differentiate the way an iOS app works than an app on any other platform. For example, none of the Google apps I have on my iPad support split-screen.

Android has had split-screen for a while (and anecdotally, it works with google apps)...just sayin'

Weird. Then I can only assume that iOS is buggy in some way ;-)

Re: Apple rejects Valve’s Steam Link game streaming app over ‘business conflicts’

#219

Earlier quoted context omitted.

Given that iPhones account for just 35% of US mobile phones [1] and only around 15% of phone shipments worldwide [2], this is in no way monopolistic. [1] https://techcrunch.com/2017/10/13/ios-and-samsung-market-sha... [2] https://appleinsider.com/articles/18/05/02/apples-iphone-buc...

IMO, it is time to redefine monopoly. Something, that affects a billion of users should not be let policing things like this.

Suppose a majority of those users are perfectly fine with it, and enjoy the benefits of a carefully curated system? The fact that Apples policies are widely known and people still buy iPhones in the millions is pretty good evidence that Apple has a much better grip on what their users prefer than you do.

Re: Apple rejects Valve’s Steam Link game streaming app over ‘business conflicts’

#220

Earlier quoted context omitted.

I detest all of the apps Google makes for iOS because they are very careful not to implement any of the features that differentiate the way an iOS app works than an app on any other platform. For example, none of the Google apps I have on my iPad support split-screen.

Android has had split-screen for a while (and anecdotally, it works with google apps)...just sayin'

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