On the one hand, "Eyes and brain alike evolved over millennia to process natural scenes, forests, rivers, coastlines, open skies. These environments share a specific mathematical pattern: their visual complexity decreases predictably as you zoom in on finer and finer details" - What, isn't it just the opposite? Coastlines and many plants are famously fractal, and in general, if you zoom into nature you will see a lot of detail, while in artificial objects you will often see a uniform sufrace.
On the other hand, "Repetitive grids, stark contrasts, and uniform surfaces have replaced the organic variation of earlier styles" - Okay, I get that grids are bad, but if the problem is too much detail and visual stimulation, why are uniform sources a problem? Is high complexity good or bad?
The only clear ideas that I take from this is that grids = bad, and flickering LED lightning = bad (and I don't really know how to choose LEDs that don't flicker...).