Clair Obscur having its Indie Game Game Of The Year award stripped due to AI use
201–210 of 421 posts
Re: Clair Obscur having its Indie Game Game Of The Year award stripped due to AI use
#202Earlier quoted context omitted.
You think many are built without any assistance for coding? My impression was that people were mostly concerned about game assets like graphics and music
Do you have proof that many are using AI for coding?
Re: Clair Obscur having its Indie Game Game Of The Year award stripped due to AI use
#203There is a small irony that the Indie Game Awards rejects nominations of games using AI but The Game Awards does not. It is independent teams of developers who are less likely to be able to afford to pay an artists who may be able to produce something of value with AI assets that they otherwise would not have the resources for. On the other side, it is big studios with a good track record and more investment who are…
I agree that this holds in theory, but in practice? All the overhyping of AI I've heard from the gaming sector has come from the big studios, not indies. And, as you point out, Clair Obscur isn't the 'most indie' of indies anyway.
Re: Clair Obscur having its Indie Game Game Of The Year award stripped due to AI use
#204Earlier quoted context omitted.
You think many are built without any assistance for coding? My impression was that people were mostly concerned about game assets like graphics and music
I think many are built without the use of gen ai to create assets. Obviously, the term "AI" is flexible enough that you could clarify every piece of software as involving AI if you wanted to, but I don't think that's productive.
Re: Clair Obscur having its Indie Game Game Of The Year award stripped due to AI use
#205Re: Clair Obscur having its Indie Game Game Of The Year award stripped due to AI use
#206You need to separate AI usage from automating certain parts of a pipeline from end to end creation. Taking a scorched earth approach to AI usage is just being a luddite.
I don't think this argument is going to be very compelling. The people whom you would be trying to convince here, would just argue that the Luddites were correct in their fight against human labor being displaced. They'll argue that the power artisans had over their work was diminished with the advent of the loom, just like the power artists have over their labor is being diminished right now.
Re: Clair Obscur having its Indie Game Game Of The Year award stripped due to AI use
#207The game won GOTY on its merits. Then the AI disclosure came out and it got stripped. If AI use produces obviously inferior work, how did it win in the first place? Seems like the objection is to the process, not the result. Doubly so if the usage was de minimis. I think it's the artists, not the tools, that make the art. Overuse of anything is gauche; but I am confident that beautiful things can be made with almost…
I've never liked this argument. If AI is a tool, then having my own personal woodworker on staff makes me a woodworker too.
Re: Clair Obscur having its Indie Game Game Of The Year award stripped due to AI use
#208Earlier quoted context omitted.
No, everybody treats speed limit as expected speed as long as conditions allows it.
Whether “everyone does it” has no bearing on it being what should be done. Most people also speed up on yellow lights, but you should be doing the exact opposite.
In the former sort of country, drivers are expected to use their judgement and often drive slower than the limit. In the latter sort of country, driving at the speed limit is rather... limiting, thus it is common to see drivers slightly exceeding the speed limit.
(I have a theory in my head that – in general – the former sort of country has far stricter licensing laws than the latter. I am not sure if this is true.)
Re: Clair Obscur having its Indie Game Game Of The Year award stripped due to AI use
#209You need to separate AI usage from automating certain parts of a pipeline from end to end creation. Taking a scorched earth approach to AI usage is just being a luddite.
I don't think this argument is going to be very compelling. The people whom you would be trying to convince here, would just argue that the Luddites were correct in their fight against human labor being displaced. They'll argue that the power artisans had over their work was diminished with the advent of the loom, just like the power artists have over their labor is being diminished right now.
I'd love for them to create a separate category for "Best non-AI game". They can fight it out over that award. Perhaps then in a decade or so they will quietly let the award category fade away.
Re: Clair Obscur having its Indie Game Game Of The Year award stripped due to AI use
#210Is anyone else detecting a phase shift in LLM criticism? Of course you could always find opinion pieces, blogs and nerdy forum comments that disliked AI; but it appears to me that hate for AI gen content is now hitting mainstream contexts, normie contexts. Feels like my grandma may soon have an opinion on this. No idea what the implications are or even if this is actually something that's happening, but I think it's…
If that tangible result doesn't occur, then people will begin to criticize everything. Rightfully so.
I.e., the future of LLMs is now wobbly. That doesn't necessarily mean a phase shift in opinion, but wobbly is a prerequisite for a phase shift.
(Personal opinion at the moment: LLMs needs a couple of miracles in the same vein as the discovery/invention of transformers. Otherwise, they won't be able to break through the current fault-barrier which is too low at the moment for anything useful.)