Earlier quoted context omitted.
Color management infrastructure is intricate. To grossly simplify: somehow you need to connect together the profile and LUT for each display, upload the LUTs to the display controller, and provide appropriate profile data for each window to their respective processes. During compositing then convert buffers that don't already match the output (unmanaged applications will probably be treated as sRGB, color managed gra…
Yes, but why is the compositor dealing with this? Shouldn't the compositor simply be deciding which windows go where (X, Y, and Z positions) and leave the rendering to another API? Why does every different take on a window manager need to re-do all this work?
I failed to recreate the 1996 Space Jam website with Claude
201–210 of 483 posts
Re: I failed to recreate the 1996 Space Jam website with Claude
#202Well this was interesting. As someone who was actually building similar website in the late 90's I threw this into the Opus 4.5. Note the original author is wrong about the original site however: "The Space Jam website is simple: a single HTML page, absolute positioning for every element, and a tiling starfield GIF background.". This is not true, the site is built using tables, not positioning at all, CSS wasn't a th…
Re: I failed to recreate the 1996 Space Jam website with Claude
#203Earlier quoted context omitted.
I like your test. Should we also apply to specific humans? We all stand on the shoulders of giants and learn by looking at others’ solutions.
That's true. But if we take your implied rebuttal then current level AI would be able to learn from current AI as well as it would learn from humans, just like humans learn from other humans. But so far that does not seem to be the case, in fact, AI companies do everything they can to avoid eating their own tail. They'd love eating their own tail if it was worth it. To me that's proof positive they know their output…
Re: I failed to recreate the 1996 Space Jam website with Claude
#204Earlier quoted context omitted.
We can solve that question in an intuitive way: if human input is not what is driving the output then it would be sufficient to present it with a fraction of the current inputs, say everything up to 1970 and have it generate all of the input data from 1970 onwards as output. If that does not work then the moment you introduce AI you cap their capabilities unless humans continue to create original works to feed the AI…
I like your test. Should we also apply to specific humans? We all stand on the shoulders of giants and learn by looking at others’ solutions.
Re: I failed to recreate the 1996 Space Jam website with Claude
#205Claude/LLMs in general are still pretty bad at the intricate details of layouts and visual things. There are a lot of problems that are easy to get right for a junior web dev but impossible for an LLM. On the other hand, I was able to write a C program that added gamma color profile support to linux compositors that don't support it (in my case Hyprland) within a few minutes! A - for me - seemingly hard task, which w…
Claude didn't write that code. Someone else did and Claude took that code without credit to the original author(s), adapted it to your use case and then presented it as its own creation to you and you accepted this. If a human did this we probably would have a word for them.
Who?
Re: I failed to recreate the 1996 Space Jam website with Claude
#206Couldn’t you just feed Claude all the raw, inspect element HTML from the website and have it “decrypt” that? The entire website is fairly small so this seems feasible. Usually there’s a big difference between a website’s final code and its source code because of post processing but that seems like a totally solvable Claude problem. Sure LLMs aren’t great with images, but it’s not like the person who originally wrote…
Re: I failed to recreate the 1996 Space Jam website with Claude
#207Well this was interesting. As someone who was actually building similar website in the late 90's I threw this into the Opus 4.5. Note the original author is wrong about the original site however: "The Space Jam website is simple: a single HTML page, absolute positioning for every element, and a tiling starfield GIF background.". This is not true, the site is built using tables, not positioning at all, CSS wasn't a th…
I'm keeping it in for now because people have made some good jokes about the mistake in the comments and I want to keep that context.
Re: I failed to recreate the 1996 Space Jam website with Claude
#208> The Space Jam website is simple: a single HTML page, absolute positioning for every element... Absolute positioning wasn't available until CSS2 in 1998. This is just a table with crafty use of align, valign, colspan, and rowspan.
I'm keeping it in for now because have made some good jokes about the mistake in the comments and I want to keep that context.
Re: I failed to recreate the 1996 Space Jam website with Claude
#209Couldn’t you just feed Claude all the raw, inspect element HTML from the website and have it “decrypt” that? The entire website is fairly small so this seems feasible. Usually there’s a big difference between a website’s final code and its source code because of post processing but that seems like a totally solvable Claude problem. Sure LLMs aren’t great with images, but it’s not like the person who originally wrote…
Modern web development completely poisoned young generation
Re: I failed to recreate the 1996 Space Jam website with Claude
#210The article does not say at any point which model was used. This is the most basic important information when talking about the capabilities of a model, and probably belongs in the title.