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Claude outage

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Re: Claude outage

#201

Earlier quoted context omitted.

Can you give some examples? What would have improved UI development instead?

I think the decline in UI quality is real, but I don't think the web takes all of the blame. The blame that it does take is due to a sort of mixed bag of advantages and disadvantages: web technologies make it quicker and easier to get something interactive on the screen, which is helpful in many ways. On the other hand, because it lowers the effort needed to build a UI, it encourages the building of low-effort UIs. O…

Yes true. It's basically form over function and it's not just limited to Web UIs.

Windows 11, iOS7, iOS26 are just some example of non Web UIs, which focused first on optimizing for sales, i.e. making something look good without thinking about usability implications.

Fortunately usability testing is still pretty much a thing. Good articles here: https://www.nngroup.com/search/?q=usability+testing

Re: Claude outage

#202

Earlier quoted context omitted.

Early in my career (which started in civil engineering) I was working with a man at the very end of his, which started in the 1950s. I was the young tech-focused intern who found a way to use a computer for everything even when printed and sometimes hand-drawn plans were the standard of the day. He asked me once if I knew how to use a slide rule, which I didn't. "Well, what do you do when the power goes out?", he ask…

Nice story. I guess it can be looked at as some sort of parable. But if I take it literally: I never had a power outage at work, but SAAS downtime happens every year (probably multiple times).

Make sure you have enough vRAM around for the local models!

or, take the brief, unscheduled break.

Most corporate cultures need it ;]

Re: Claude outage

#204

Earlier quoted context omitted.

Can you give some examples? What would have improved UI development instead?

I think the decline in UI quality is real, but I don't think the web takes all of the blame. The blame that it does take is due to a sort of mixed bag of advantages and disadvantages: web technologies make it quicker and easier to get something interactive on the screen, which is helpful in many ways. On the other hand, because it lowers the effort needed to build a UI, it encourages the building of low-effort UIs. O…

If a large company is making a utility cares, they'll have a ux person/s, sometimes part of a design team, to make sure things are usable.

But if you're really big, you could also test in production with ab testing. But as you said, the motivation tends to be to get people to click some button that creates revenue for the company. (subscribe, buy, click ad)

Somewhat related to this, the google aistudio interface was really pushing gdrive. I think they reduced it now, but in the beginning if you wanted to just upload a single file, you had to upload it to gdrive first and then use it.

There was also some annoying banner you couldn't remove above the prompt input that tried to get you to connect to gdrive.

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