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Apple Vision Pro upgraded with M5 chip

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Re: Apple Vision Pro upgraded with M5 chip

#201
post #44

Earlier quoted context omitted.

It can display an entire Mac desktop https://support.apple.com/en-us/118521

That's not what we want at all. I should be able to slap a "Sync" button while wearing the Vision and every single window/app currently running on my Macbook Pro should show up as a completely independent spatially manipulable display within the virtual environment. That way I still get all the power of my dedicated Mac with the freedom of VR. Even before it came out, I naturally assumed it was going to be able to do…

Sounds like something Apple could easily add.

Re: Apple Vision Pro upgraded with M5 chip

#202
post #23

I was super interested in the Vision Pro when it was first released. Then I found out they went with an app model and the device could only display a single MacOS window. There went my dream of surrounding myself with a bunch of vim windows and terminals. If they'd focused on maximizing the device's usefulness instead of its revenue stream, maybe things would have worked out better.

I use AVP every day for work. I spend 8+ hours a day wearing the thing. It's amazing the screen real estate you get when you share your Mac screen. It's terrible that it's only one screen, but with good enough window (pun intended) management app, you can tile the windows/app inside this giant curved floating screen. That works for me because I always preferred using a single screen. It's possible to share a single desktop/window, but it's not officially supported. Sometimes the screen sharing bugs out and, instead of gigantic curved screen, I get a tiny small app/window. If someone is interested in looking into this, this happens (sometimes) when, instead of starting the screen sharing from AVP, you share (mirror) the screen from Mac display/mirroring settings.

Re: Apple Vision Pro upgraded with M5 chip

#203

I love my first gen Apple Vision Pro. I find that most of the criticism isn’t addressed at the product and technology, but at the price and Apple’s strategy. Price will go down in five years, once the tech mature la. For now this is a bit like how the Oculus DK1 was. An early device to explore what the overall vision is about, and figure out the apps.

I use AVP every day for work. I spend 8+ hours a day wearing the thing. It's amazing the screen real estate you get when you share your Mac screen. It's terrible that it's only one screen, but with good enough window (pun intended) management app, you can tile the windows/app inside this giant curved floating screen. That works for me because I always preferred using a single screen.

Re: Apple Vision Pro upgraded with M5 chip

#204
I had to return my Vision Pro after trying it for a week. I'm one of those rare customers that genuinely wanted to keep it, because it's the only VR headset I could _actually_ get work done in thanks to its stellar resolution and overall screen quality. In spite of its many, many flaws. But I had to ditch the thing because: 1) it's stupidly heavy, and 2) it's the only headset that caused me eyestrain.

I was praying for a new revision, but ... this wasn't it. No mention of making the thing lighter. Seems like instead they _added_ weight to the band to compensate.

Guess I'll keep waiting and hoping someone else fills the space. Maybe, just maybe, there will be a real Quest Pro with the same screen quality as the AVP. The Quest 3 is almost perfect in every regard except for that, so I'd happily drop "stupid" money to grab one with an AVP level display in it. (With the usual caveats of it being an evil Meta product, etc, etc).

Re: Apple Vision Pro upgraded with M5 chip

#205
post #76

Earlier quoted context omitted.

When you say: "it wont be long" you mean like another 50 years, right?

What do you mean? This problem has already been solved and is just a case of miniturisation which history has shown the industry can do very quickly. 5 Years and there will not be a 'headset' on sale anymore. It will all be normal sized glasses.

There are several gaps in capability between headsets and glasses, which cannot be filled by any existing technology.

For example, consider field of view, which is a critical measurement of these displays. Typical specs are 120 degrees for headsets, 40 for glasses.

Headsets also perform very high performance rendering compared to glasses. The tiny Glasses can't be expected to compete with headsets, much less eliminate them from the market entirely within a few years. It makes more sense to think of VR headsets and AR glasses as completely unrelated product categories.

Re: Apple Vision Pro upgraded with M5 chip

#206
post #5

Anyone using one? If so, what for? (please give details) I got an oculus quest 2, was blown away by it for 1-2 hours, but never really picked it up again. The games were fun but very shallow, and never tried any practical uses. Would love to use VR for working on a plane. Currently use a laptop, but my neck sometimes gets sore from looking down. VR has the potential to 10x the screen real estate and prevent having to…

i use mine daily for the virtual desktop and about 5 hours a week for hobby avp app dev. i simply think its fun to build pet projects in the sdk for my own AR dev education and entertainment

frankly i justified the cost by comparing against a planned home theater. now i RARELY use the avp as a home theater. its an incredible theater, but over time my mentality shifted and i consider the avp a tool instead of entertainment

i got used to the weight after a month. went from topping out on an hour or 2 to using for 4-5 hours no problem. also took around a month to learn the proper calibration for the light screen to "hang" on my face instead of press against it. this was a major breakthrough for comfort and session length

ive had mine since launch month and will add this observation i dont see said often:

i think the avp is meant to be taken off. meaning, i see meta going toward more comfortable ar glasses, but i dont really want to be in ar ALL DAY

its difficult to describe. the longer ive had an avp the more ive found a desire to put it on like a work hardhat, then take it off when i "feel" its time to stop. i really like that its not designed to be worn all day. im probably giving apple too much credit but its something unexpected ive found interesting in my own habitual use

* edit to add another interesting development after about a year of use: i now need to take a magnesium, calcium, and zinc pill or the weaker of my eyes will become tired and develop a spasm after about an hour and a half of sustained use. im vegetarian so that may also be a factor

Re: Apple Vision Pro upgraded with M5 chip

#207
post #23

I was super interested in the Vision Pro when it was first released. Then I found out they went with an app model and the device could only display a single MacOS window. There went my dream of surrounding myself with a bunch of vim windows and terminals. If they'd focused on maximizing the device's usefulness instead of its revenue stream, maybe things would have worked out better.

You can in fact already do this (have Mac windows show up as separate floating windows in VisionOS instead of all being on the single MacOS window) using a third party tool called Ensemble:

https://github.com/saagarjha/Ensemble

This is what is looks like in action:

https://twitter.com/TheOriginaliTE/status/175125156764134634...

Disclaimer: I don’t know how well it works in practice because I don’t have a Vision Pro.

Re: Apple Vision Pro upgraded with M5 chip

#209
post #23

I was super interested in the Vision Pro when it was first released. Then I found out they went with an app model and the device could only display a single MacOS window. There went my dream of surrounding myself with a bunch of vim windows and terminals. If they'd focused on maximizing the device's usefulness instead of its revenue stream, maybe things would have worked out better.

Another comment mentions how useful it is because it's integrated with Apple's ecosystem. I mean of course it is...Apple makes it. I do wonder if that person had ever tried any of the myriad of VR device available a decade before beforehand and I do wonder how popular Apple's product would be if other companies were given the opportunity to integrate with the OS on the same level that Apple can (I feel like Apple is…

OSX is at 16% of the market (Windows is 63%). Exactly how is this breaking anti-competitive laws?

Re: Apple Vision Pro upgraded with M5 chip

#210
post #194
post #7

Earlier quoted context omitted.

Supposedly that's been shelved. https://www.bloomberg.com/news/articles/2025-10-01/apple-she...

If that's true, it's the stupidest thing they've ever done. To start competing in a product category invented by Eric Schmidt and Mark Zuckerberg. This might be the final point on the story of how Tim Cook destroyed Apple. Eyeglasses with a HUD is the stupidest product category ever invented, and that's why no one wants them, which has been proven again and again in the marketplace.

I think it's pretty clear that the whole point of the Vision Pro is that Apple wants to build AR glasses but the technology was not ready yet.

I do think it makes some sense to attack the problem from both directions, but hopefully they aren't fully ditching the full immersive headset development to do it.

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