Earlier quoted context omitted.
The noise does not contain a signal, does not dance over it, and is not detail. It is purely random fluctuations that are added to a signal. If you have a few static frames and average them, you improve SNR by retaining the unchanged signal and having the purely random noise cancel itself out. Retaining noise itself is not useful. I suspect the effect you might be seeing is either just an aesthetic preference for the…
> If you have a few static frames and average them, you improve SNR by retaining the unchanged signal and having the purely random noise cancel itself out. That's exactly the point of GP though. Even though each individual frame might be almost indistinguishable from random noise you can still extract patterns over time. This is also the case if you don't average the frames in software but let the viewer's brain do i…
However, the issue is that lossy compression removes various types of minute detail, smoothing surfaces to reduce the amount of data that has to be stored, be it noise "grain" or skin pores, according to compression settings. Storing the original noise as it was would basically make any compression impossible.