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AniSora: Open-source anime video generation model

komiko.app

201–210 of 232 posts

Re: AniSora: Open-source anime video generation model

#201
post #44

Earlier quoted context omitted.

It’s great that you have sympathy for illustrators, but I don’t see a big difference if the training data is a novel, a picture, a song, a piece of code, or even a piece of legal text. As my mom retired from being a translator, she went from typewriter to machine-assisted translation with centralised corpus-databases. All the while the available work became less and less, and the wages became lower and lower. In the…

Here’s the argument: The output of her translations had no copyright. Language developed independently of translators. The output of artists has copyright. Artists shape the space in which they’re generating output. The fear now is that if we no longer have a market where people generate novel arts, that space will stagnate.

Stagnate just like hand thatched rooves? Or like weavers, ever since Jaquard?

I don't see too many people defending artists also calling for people to start buying handmade clothing and fabrics again.

That said and because people on here are feisty, I have many artist friends and I deeply appreciate their work at the same time as appreciating how cool diffusion models are.

The difference being of course that we live in a modern society and we should be able to find a solution that works for all.

That said, humans can't even get in something basic like UBI for people and humans consistently vote against each other in favour of discriminating on skin colour, sex, sexuality, culture. Meanwhile the billionaires that are soon to become trillionaires are actively defended by many members of our species, sometimes even by the poor. The industrial age broke our evolved monkey brains.

Re: AniSora: Open-source anime video generation model

#203

Some of these are very obviously trained on webtoons and manga, probably pixiv as well. This is very clear due to seeing CG buildings and other misc artifacts. So this is obviously trained on copyrighted material. Art is something that cannot be generated like synthetic text so it will have to be nearly forever powered by human artists or else you will continue to end up with artifacting. So it makes me wonder if art…

> Art is something that cannot be generated like synthetic text so it will have to be nearly forever powered by human artists or else you will continue to end up with artifacting.

The rise of GPT slop is making it increasingly clear to me that this distinction doesn't exist, and it's just an under-appreciation of the skill that goes into good writing. That thing where LLMs generate overly-wordy mealy-mouthed text is just what bad writing looks like: the writing equivalent of a bad drawing. Subtle inaccuracies and ill-fitting metaphors are just the text version of visual artifacts.

Not to diminish the plight of art and artists, but it's the same as the plight of writers and writing. Writers are also having their copyrighted works used against their will to destroy their own industry. LLMs also need big human-written datasets to keep the magic running, that are drying up as they get poisoned by their own output.

Re: AniSora: Open-source anime video generation model

#205

Earlier quoted context omitted.

I don't know, I used to like some anime and mangas when I was 14 in the mid 90's. Nowadays it seems everyone is interested by "anime style" of content but all I see is terrible in term of quality. It seems quantity increased so much in the last 30 years it only made quality stuff more invisible and we are inundated with animelike trash.

The percentage of anime I like is low and has always been low. I find a new anime I like comes along about every three years (I have to dig for it though.) In general, I care about the writing and story more than the visuals. So with a great increase in the amount of anime a single writer can create, shouldn't this allow for more well-written sloppy-visuals anime to exist? I'm excited to see.

How do you typically find anime you end up enjoying now?

Re: AniSora: Open-source anime video generation model

#206
post #70

Why? Who needs this? Who wants this? I still don't get why you would produce art with generation models instead of letting human artists do their thing. It's only funny as long as it's bad, but once it becomes better it's just creepy and most of all totally pointless.

People that don't like East Asian monopoly of anime style contents. Manga and anime style contents are sold at completely broken price/performance ratio while it continues to invasively permeate into cultures globally. There are increasingly more reports of foreign scalpers stocking couples of $5 doujinshi in weekend cons and demanding receipts, and authors are moving to block them. That's like mafias genuinely smugg…

> There are increasingly more reports of foreign scalpers stocking couples of $5 doujinshi in weekend cons and demanding receipts, and authors are moving to block them.

I haven’t heard about this. Do you have a link to some more info about this?

Re: AniSora: Open-source anime video generation model

#207
post #73
post #63

Earlier quoted context omitted.

But as a customer cannot know that, they will tend to consume (and mostly trust) whatever LLM result is given.

Yes indeed. After a few years humans will be trained to accept the low tier AI translations as the new normal, hopefully I'm dead by then already.

ChatGPT is always in my pocket, I can use it effortlessly when I'm travelling.

My Chinese isn't good enough to explain the difference between ice cream and gelato to my in-laws but ChatGPT gave me a good-enough output in seconds, this far exceeds anything that has come before. A friend (who speaks zero Chinese) was able to have conversations with his in-laws using one of those in-ear translation devices.

Normal people would never ever hire translators in this type of situations and now our spouses can also relax on vacation :)

Re: AniSora: Open-source anime video generation model

#208
post #23

Earlier quoted context omitted.

Dude… are you telling me it isnt actually finished? I am watching season 1 for the first time…

My memory is: 1. Haruhi is based on light novels, so has to actually perform to get a release. Japanese market is upside down, the anime often goes to free to air to support a manga release where the real money is made (I have no idea how this works economically this is just how its explained to me) as there isn't any more manga or light novels to release, the likelihood of another season is low. It was sort of alway…

It is more likely that a given anime is used as advertising for a light novel/manga series than it is for the entire thing to be faithfully adapted. Just off my the top of my head, shows I've watched that are never, ever going to get animated conclusions: Grimoire of Zero, 86, Kemono Jihen, Drifters, High School of the Dead. Might seem short, but I'm lucky in that my tastes tend towards big-name shounen stuff and anime originals that either lurch towards a conclusion over a decade or were written from the beginning to be one or two cours, respectively. For less-well-known series, seinen, shoujo, etc... Well, I hope you enjoy S1.

Re: AniSora: Open-source anime video generation model

#209

Earlier quoted context omitted.

Here’s the argument: The output of her translations had no copyright. Language developed independently of translators. The output of artists has copyright. Artists shape the space in which they’re generating output. The fear now is that if we no longer have a market where people generate novel arts, that space will stagnate.

A translation is absolutely under copyright. It is a creative process after all. This means a book can be in public domain for the original text, because it's very old, but not the translation because it's newer. For example Julius Caesar's "Gallic War" in the original latin is clearly not subject to copyright, but a recent English translation will be.

So if a machine was to do the translation, should that also be considered a creative work?

If not, that would put pressure on production companies to use machines so they don’t have to pay future royalties

Re: AniSora: Open-source anime video generation model

#210
post #164

Earlier quoted context omitted.

Tanigawa released a new volume a few years ago, like 10 years after the last one. But still, it probably doesn't have the popularity it once had so a new animation sounds unlikely.

The most recent LN is volume 13, which came out in November 2024; it's on my shelf but I haven't got round to reading it yet. (The big gap between volumes was between 11 and 12: frankly I'd assumed that the author intended the end of volume 11 as the ending of the series. Volume 12 was in 2020 and was about half stuff the author had already published in other places.) I don't know how anime series economics works the…

They still do Blu-ray releases with suspiciously obvious art fixes. My intuition is that the model/merchandise market is also a lot bigger than it used to be in the early 2000s (thanks in part to Haruhi). 3D/higher quality printing and hig-fidelity digital crafting probably played a big role there.
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