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Material 3 Expressive

design.google

201–210 of 577 posts

Re: Material 3 Expressive

#201
post #24

That's a mixed bag. Have a look at the linked https://m3.material.io/blog/building-with-m3-expressive to get a better impression of what this is about. From the guidelines given there, many parts of the design make sense and will help designs work better - grouping objects properly, be aware of contrast to highlight important elements, more options for good typography (instead of basically none, Android/Material offe…

I have simple question:

WHY that page results, in recent chrome with all sorts of hw acceleration, on powerful laptop, to suck over 6 cores of cpu. As in, Chrome's internal task manager shows over 600% cpu use.

I have less cpu use playing recent-ish AAA game with maxed out details in 4k resolution

Re: Material 3 Expressive

#202
Fascinating. My emotions ARE stirred by this. I grow increasingly frustrated/despondent/irate by their base color palette choices. There is a reason that the green and orange shag carpets of the 70s didn’t stick with us and are widely reviled.

Re: Material 3 Expressive

#204
From the blurb: "Expressive design makes you feel something. It inspires emotion..." Yep, sea-sickness, quesyness, nausea, and a growing desire park the DeLorean back in 2010 or skip to 2035. The whole 'emotion' thing = funky palettes is irritating beyond measure: the next 2 years of websites will be like working inside a TV advert for Jaguar.

Re: Material 3 Expressive

#205
post #31

> In many cases, we chose to exceed existing standards for tap target size, color contrast, and other important aspects that can make interfaces easier to use. So now even more space is wasted, making interfaces harder to use, but yes, the less important metric "how much time does it take on first use to spot a button" will shoot through the roof of you make the button full screen width (10x faster!). Thought it will…

Most users cannot handle more than two buttons anyway, at least outside of professional tools for power users.

Of course they can, do "most users" fail when their browsers have more than 2 tabs?

Besides, in this toolbar example, thare are *more than 2 buttons", so even by your metric it's a fail. It's just that instead of actual content section buttons you get left/right ones

Re: Material 3 Expressive

#206
post #176
post #134

Earlier quoted context omitted.

It's because the developers have extremely fast and graphics accelerated hardware. I can't notice any lag whatsoever on the mouse cursor on my M2 Pro but.. But a lot of folks won't have top end HW.

I am on a four core also with a (non-recent) NVIDIA graphics card and its laggy...

That's crazy. In many ways we are moving backwards.

Re: Material 3 Expressive

#207
post #165

I get a very strong 1960s Bauhaus graphic design feeling from this. That makes it feel like yet another fad. You could argue "but this is well researched so it cannot be a fad" but I think they're focusing on the wrong things. Sure, the send button is 4× faster to find according to their research – but I don't want a huge send button near the keyboard. The send button is the most dangerous button in my email client!…

honestly, i don't see bauhaus here. at least not at first glance. on the one hand, i'd say it's trying to go in the opposite direction, with this "expressive design" idea, whatever that means. it immediately makes me think of maximalism (which is the opposite of bauhaus). on the other hand, you can argue that there's more of an "artistic" take to this type of ui design.

Re: Material 3 Expressive

#208

How did these clowns manage to make my mouse cursor laggy? It is incomprehensible for me to live in such a big bubble with such a big paycheck and then spend zero brainpower on systems without graphics acceleration. This is extremely bad engineering and these engineers should be called out for it. It takes a special kind of person to deliver this and be proud of it. Once they made their millions at Google these engin…

The update to Android 15 was TERRIBLE. I updated it the past days, it's literally a bootleg copy of iOS interface. I despise it so much, much more than the move from Material Design to Material You. Everything occupies so much space, there is less information available for you, and important things like changing the music in your lock screen is confined to a tiny space. At least they got the Expressive right in the n…

Every update is worse than the last. I did the same, and I'm particularly loving turning bluetooth on or off requiring a swipe and three button presses instead of one. And I thought the quick settings regressed in 14 when they went from icons to huge buttons, but now they've gone for less-huge buttons with always-truncated text in.

At least with Windows it alternately gets much worse then a bit better again with each version.

Regarding the monstrosity in the link, yes it does make me 'feel things' - things I will refrain from typing out lest they be construed as threatening behaviour.

Re: Material 3 Expressive

#209
post #64
post #14

> Expressive design makes you feel something. It inspires emotion, communicates function, and helps users achieve their goals. I sometimes wonder if the people writing this sort of thing really believe what they're writing? Their case study is mostly just "make buttons that people use a lot stand out". Oh wow! Such emotion! Much feels!

I assume not only do they believe what they are writing but would believe you and I just don't "get it". To be fair, there are things I am really into that seem just as ridiculous to an outsider/non-connoisseur. Microtonal music for example. I have seen youtube comments before on pieces I really do love saying that people must be pretending to like this music because it sounds so awful to them. Or wine tasting comes…

You assume it's people writing it. It was probably written by AI. Nobody cares.
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