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Juno – A YouTube Client for Vision Pro

christianselig.com

201–210 of 370 posts

Re: Juno – A YouTube Client for Vision Pro

#202
post #195
post #189

Earlier quoted context omitted.

The YouTube app on our Sony TV kills me. Out of a variety of apps installed (Netflix, HBO, Disney, Apple, Prime) it's the only one that we need to adjust volume for EVERY SINGLE TIME because they decided 15 should be loud vs 30 on all the other apps. Especially frustrating when a lot of the time the first play experience in YouTube is being blasted with some kind of rapid-fire ad sequence.

Don't know about the volume difference. But haven't seen any yt ads in a long time thanks to SmartTube: https://github.com/yuliskov/SmartTube

The volume issue persists on SmartTube

Re: Juno – A YouTube Client for Vision Pro

#203
post #6

This looks beautiful. I think Alphabet just won a more premium app than they might have made by choosing not to play. I hope a Quest port might happen someday.

I might be missing it but I don't see any mention of actual VR videos (180 and 360).

It probably would require a huge dev effort to support, but that's definitely a miss compared to the offical Quest app.

Re: Juno – A YouTube Client for Vision Pro

#204
post #193

Earlier quoted context omitted.

> which bizarrely uses the same tiny Material touch targets as on phones I personally think iPad YouTube app's touch is not too bad; but in general (not limited to YouTube), I think the UI design of web video players are all too fixated on the existing design. For example, when not in fullscreen mode, I don't see why all the controls need to be confined to the video frame and disappear when not hovering. While this d…

> when not in fullscreen mode, I don't see why all the controls need to be confined to the video frame and disappear when not hovering YouTube Premium offers Premium Controls which is a sidebox with the controls like you are asking for.

what what what? I've been using Premium for years what is this feature exactly? I don't see it. Cheers.

Re: Juno – A YouTube Client for Vision Pro

#205

Earlier quoted context omitted.

is it contempt or simply a negotiation tactic?

Does it matter?

It would matter to me, or maybe a Vision Pro user. If Google is holding out as a negotiation tactic, there may be an official app in the future, if Apple compromises on revenue share.

If it is contempt or another reason, maybe the possibility if an official app is less likely.

Re: Juno – A YouTube Client for Vision Pro

#206
post #39

Earlier quoted context omitted.

If you had read the article you would find that this app doesn't really need YouTube API access. It's just an iframe. It's 1998 tech.

In that case, isn’t it a race to the bottom with just someone else doing something similar? What makes this special?

If you have a link to the other similar ones that would be useful.

Re: Juno – A YouTube Client for Vision Pro

#207
post #193

Earlier quoted context omitted.

> which bizarrely uses the same tiny Material touch targets as on phones I personally think iPad YouTube app's touch is not too bad; but in general (not limited to YouTube), I think the UI design of web video players are all too fixated on the existing design. For example, when not in fullscreen mode, I don't see why all the controls need to be confined to the video frame and disappear when not hovering. While this d…

> when not in fullscreen mode, I don't see why all the controls need to be confined to the video frame and disappear when not hovering YouTube Premium offers Premium Controls which is a sidebox with the controls like you are asking for.

Oh my gosh they’re paywalling video controls now wow.

Re: Juno – A YouTube Client for Vision Pro

#208

Earlier quoted context omitted.

> it obscures the actual content when you're interacting with the controls (a problem that's particularly acute on smaller screens) What's the right trade-off here in your mind then? Leave the controls always-on/visible? On a small screen, it takes a lot of real estate (except in portrait mode), and small UI controls are a pain to use so you need to make them big enough. I struggle with this, I really don't know what…

> except in portrait mode Portrait mode is exactly what I have in my mind. You have plenty of places on the bottom of the video canvas. For YouTube at least, you only has full-screen mode when in landscape anyway.

On iPhone the YouTube app will do full-screen in portrait mode. Grab the video title (under the video) with your finger and pull down. The rest of the UI goes away and you just get the video shown in the middle of the screen with large black areas above and below the screen.

This is besides your point but I thought I would mention it. I like controls that hide in full screen mode regardless of portrait or landscape because you want to focus on the content.

Re: Juno – A YouTube Client for Vision Pro

#209
post #84

Earlier quoted context omitted.

> but they make native apps for everything else. They do. But it's difficult to call anything they make "smooth." Google does some decent backend stuff but their frontend experience is not.

Everything Google does in their own ecosystem is smooth.

until the product gets killed

Re: Juno – A YouTube Client for Vision Pro

#210
post #34

I echo the author's praise of YouTube Premium. When it first came out I was like there is no way I would ever pay for such service. Being an early YouTube user, pre Google buyout, I still was in love with the platform that gave me content from real people. Fast forward to 2020 the US election cycle broke me. I could not stand the amount of political ads that were being shoved down my throat. My kids were perma home d…

But does it block the ads that are still shown with youtube premium?
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