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First impressions: Yes, Apple Vision Pro works and yes, it’s good

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Re: First impressions: Yes, Apple Vision Pro works and yes, it’s good

#201

I don't understand why there is no AR or VR killer app for this thing. Their sales pitch was "it makes it amazing to read articles in safari"? https://www.youtube.com/watch?v=GYkq9Rgoj8E&t=5410s $3500 to... look at a floating web browser? Surely they can come up with something. Give me UV/IR vision, let me see the pipes under the ground, show me how to assemble the furniture I'm looking at, give me a template to pain…

What killer app did laptops have that made them the success they are today? Does new technology necessarily need a killer app if the ergonomics end up being more desirable to a broad range of users? I don't necessarily know the answer here, but my gut feeling is that defining this device based on a "killer app" is like trying to define the original iPhone as needing a "killer app". It didn't necessarily have such a t…

The iphone was full of killer apps at release.

The Maps app was so much better than printing MapQuest maps or trying to use the flip phone version of MapQuest.

Being able to access the real internet from anywhere was futuristic.

You could use iMessage without paying $0.10 per text?!?! Can you even imagine paying $0.10 per text (and $0.25 for every text after the first 100 per month?)

Visual voice mail was also a game changer at the time.

And you got an ipod along with all that. (The iphone was my first "big" ipod device)

Re: First impressions: Yes, Apple Vision Pro works and yes, it’s good

#202
post #175

Earlier quoted context omitted.

With creepy rendered avatars? No thanks.

Are they creepy though? The linked article didn't think so.

The linked article is effectively an advertisement

Re: First impressions: Yes, Apple Vision Pro works and yes, it’s good

#203

I don't understand why there is no AR or VR killer app for this thing. Their sales pitch was "it makes it amazing to read articles in safari"? https://www.youtube.com/watch?v=GYkq9Rgoj8E&t=5410s $3500 to... look at a floating web browser? Surely they can come up with something. Give me UV/IR vision, let me see the pipes under the ground, show me how to assemble the furniture I'm looking at, give me a template to pain…

When they seriously started designing this thing 2+ years ago they probably assumed Facebook's metaverse play would be a smashing success and get VR (and apps like its horizon metaverse) into the mainstream.

Oops.

Re: First impressions: Yes, Apple Vision Pro works and yes, it’s good

#204

Earlier quoted context omitted.

> > Namely, 5,000 patents filed over the past few years and an enormous base of talent and capital to work with. > It was mentionned in the keynote as well...should Apple really brag about their patent minefield in a field that is in need of more players and more efforts to push it forward ? That I didn't understood. Should that be a message to the competition? What should that tell me as a developer? What should tha…

The message is to shareholder/investors;"This is defensible, We have moat".

[deleted]

Re: First impressions: Yes, Apple Vision Pro works and yes, it’s good

#205

Earlier quoted context omitted.

is it really this difficult to project 3-5 years into the future where this thing is cheaper, more powerful, and has an app library ... because all of the actual pros bought the launch model to develop software for it in 2024? then give it a 24-36 app dev cycle and you're going to hit the adoption curve. in about 5 years. this is literally how every single thing has worked in this industry for like 50 years now. are…

Professional don’t buy new technology out of the goodness of their heart. They do it because there is a market to address generally business users. Yet Apple seems to be mostly positioning the Vision as an entertainment centred device targeting a large market. At this price point, it is quite surprising. I think significant questions remain at this point about their actual go-to-market strategy (unsurprisingly consid…

Personally, I don't believe the business market actually exists.

I always hear people giving made up use cases like "oh, service engineers will be able to see instructions overlaid on the machines they're working on" but a paper service manual costs a lot less than a 3D augmented reality manual - and anyone who's worked with service engineers knows for any repair that's performed often enough that productivity is important, the service engineer will know the process by heart.

Oh sure, you can sell a few units to architecture companies that want to dazzle rich clients. But you can't sustain a product like this on sales of 1000 units per year.

Google Glass and HoloLens both targeted the "business market" but that's just them saving face when they can't hit a price point that makes any sense.

Re: First impressions: Yes, Apple Vision Pro works and yes, it’s good

#206
post #175

Earlier quoted context omitted.

With creepy rendered avatars? No thanks.

Are they creepy though? The linked article didn't think so.

I suspect that, like self driving, that last 10%, 1%, 0.1% will be both functionally essential and exponentially difficult.

Video calls work great (well once we've sorted out the eye contact issue - now there's a real problem that needs really solving[1]), even with all the ML in the world avatars will be just a pale reflection of the real thing.

[1] You need a screen that is also a composite camera array, so that software can track the eyes on the incoming video feed and place the camera for the outgoing feed at that (moving) location. Sort of like a phased array for light. Thus when you look at someone's eyes, they see you looking directly down the camera.

Re: First impressions: Yes, Apple Vision Pro works and yes, it’s good

#207

I don't understand why there is no AR or VR killer app for this thing. Their sales pitch was "it makes it amazing to read articles in safari"? https://www.youtube.com/watch?v=GYkq9Rgoj8E&t=5410s $3500 to... look at a floating web browser? Surely they can come up with something. Give me UV/IR vision, let me see the pipes under the ground, show me how to assemble the furniture I'm looking at, give me a template to pain…

Because no one will really do the stuff you suggest. All the things you describe just take too much effort to make Assembling furniture - 1d written description : 1 person half a day - 2d illustration : ~2 people and a 3 days - 3d animation : ~3 people and 2 weeks - 3d interactive thing : a small team and a month.. At least ? Is it really going to yield a ton more sales? You can see it in other media. Zillions of cre…

You can already very easily animate an assembly in modern CAD programs by setting up connectors and constraints, which you normally do as a matter of course anyway. There's literally nothing to do, you just click on the "assembly" tab and start dragging parts around.

Re: First impressions: Yes, Apple Vision Pro works and yes, it’s good

#208

I don't understand why there is no AR or VR killer app for this thing. Their sales pitch was "it makes it amazing to read articles in safari"? https://www.youtube.com/watch?v=GYkq9Rgoj8E&t=5410s $3500 to... look at a floating web browser? Surely they can come up with something. Give me UV/IR vision, let me see the pipes under the ground, show me how to assemble the furniture I'm looking at, give me a template to pain…

Two large screens in a hotel room - so sold (plus on a plane, if that's not socially annoying)

Being able to stand side by side with people to work on something rather than broadcast my face into their face. It's just... so much more natural. All of the social cues like concentration, wandering away to think, nodding your head along with a group conversation you stumble upon and are now actively engaged in. If I can bring my data/apps in but keep them private - sold

Interacting digitally with the environment - this is a new one but I think it's going to be huge. Anything involving maps or layouts, you can plan it prior, and then overlay it on the day when you get on site. AR on a phone is meh because you have to hold it up, but when it's just a gesture I think it's going to open up whole new use cases that were just out of reach (pun intended)

Re: First impressions: Yes, Apple Vision Pro works and yes, it’s good

#209

I don't understand why there is no AR or VR killer app for this thing. Their sales pitch was "it makes it amazing to read articles in safari"? https://www.youtube.com/watch?v=GYkq9Rgoj8E&t=5410s $3500 to... look at a floating web browser? Surely they can come up with something. Give me UV/IR vision, let me see the pipes under the ground, show me how to assemble the furniture I'm looking at, give me a template to pain…

Certainly without the device, there’s never going to be a killer app for the device. It’s the first step, it’s not even in stores yet.

Re: First impressions: Yes, Apple Vision Pro works and yes, it’s good

#210

I don't understand why there is no AR or VR killer app for this thing. Their sales pitch was "it makes it amazing to read articles in safari"? https://www.youtube.com/watch?v=GYkq9Rgoj8E&t=5410s $3500 to... look at a floating web browser? Surely they can come up with something. Give me UV/IR vision, let me see the pipes under the ground, show me how to assemble the furniture I'm looking at, give me a template to pain…

What killer app did laptops have that made them the success they are today? Does new technology necessarily need a killer app if the ergonomics end up being more desirable to a broad range of users? I don't necessarily know the answer here, but my gut feeling is that defining this device based on a "killer app" is like trying to define the original iPhone as needing a "killer app". It didn't necessarily have such a t…

> What killer app did laptops have that made them the success they are today?

Very literally Excel, for business users. That's what most laptop users were running in the 90s.

Then Word for personal use, typically students writing their thesis/homework.

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