This article could use big improvements in both its tone and organization. People don't have a lot of love for greedy sports broadcasters, and tech people are often associated with a kind of "information wants to be free" ethos (for better or worse), so starting out your blog post with: > identify and take action against soccer pirates and other delinquents who try to stream copyrighted content comes across as pretty…
I wish they explained the cost model more rather than just vaguely mention they had $750,000 in unpaid bills in 2021. How much does one game game/cost them?
As a side note, another way to look at this is like email spam relays. Illegal activity utilising public services to deliver content (although in this case those receiving it will actually want the traffic). It still hurts the reputation of the service provider with people who spend a lot of money. I don't work for MUX but I work in live sports and we certainly appreciate service providers who prevent piracy, as well as have a negative opinion of those that don't (e.g. Cloudflare).
I know my views are about as popular as health insurance providers among a significant number of people here. But ultimately I work in tech for a company that's investing a huge amount of effort into getting rights to consumers (based on what we've been able to license) and when people steal our work to profit from it, it sucks. Don't hate the player, hate the game.