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Epic Games acquires Bandcamp

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Re: Epic Games acquires Bandcamp

#201
post #154

Earlier quoted context omitted.

I think it's naive to think that the opinion of a 40% shareholder has no influence on the CEO. Even if that just presents as a bias in their decision making. > Although I completely agree with you that it's a shame to see yet another indie source get swallowed up by a big corporation. For the record, I don't think that Tencent is any more evil than Disney, Sony, or Microsoft in this regard.

> I think it's naive to think that the opinion of a 40% shareholder has no influence on the CEO. Even if that just presents as a bias in their decision making. I'm more than willing to accept that I'm being naive. All I ask is some actual evidence of this influence/bias.

Given almost literally all of recorded corporate history in the United States, the onus is very much on the other side to continually demonstrate a lack of influence/bias.

Edited to add: I find the blind faith people place in billionaire CEOs insane. Maybe save the empathy for people who need it and treat the obscenely wealthy with healthy skepticism?

Re: Epic Games acquires Bandcamp

#205

This feels like a major blow, as someone who just semi recently (probably around pandemic start) started getting into purchasing flac music from indie artists, Bandcamp was a great source of music. I understand nothing will change in the short term, but long term I am very concerned. Especially as streaming becomes more dominant and companies are less willing to provide flac based music and physical discs (where I ca…

Would Bandcamp the business model + Bandcamp the website necessarily be difficult to reproduce, particularly in an environment in which the Bandcamp niche just became no longer fulfilled due to changing practices on the part of Original Bandcamp?

It seems like the perfect thing for Facebook (err Meta) to do with their social network. Bands already use Facebook for announcing tours, events, etc. so it would be a logical step to let them sell digital goods/music and give a small percent to FB. But I dunno if Meta actually cares about this business anymore.

Re: Epic Games acquires Bandcamp

#206

Earlier quoted context omitted.

And yet so many modern day startups have no viable exit strategy beyond acquisition- what does that say about the state of the industry, and of founders' commitments towards building a sustainable product?

Why do things need an exit strategy, why can they not simply exist and do good work and pay people fairly? Does everything have to exist purely to maximise profit?

>Does everything have to exist purely to maximise profit?

No, everyone is free to start a bandcamp alternative that does not sell out. But the probability of people wanting to "cash out" or trade equity for other things they want is pretty high. And so that is the world that we see, because it is a reflection of what people want.

Re: Epic Games acquires Bandcamp

#207

Here's a thought. Maybe Epic's strategy is to fight Apple/Steam (Marketplace monopolies more generally)? They're already fighting Apple/Steam w/ gaming, maybe they're looking to have a music store already. I think undercutting fees charged by either could be a big win in their eyes.

I think it's interesting to note that Bandcamp has the same quarrel with Apple that Epic does. Doesn't (or didn't) their app have a brief explanatory note about why they have to send you to the browser to make a music purchase that was a subtle complaint about Apple's shitty policies?

Yes, “music purchases are not available on your device” or some such. Apple’s terms forbids them from saying it’s due to Apple’s policy. Furthermore the Apple policy forbids them from directly linking to the website purchase page.

I’m sure bandcamp received a huge amount of customer support messages about this. It’s confusing to most people.

Re: Epic Games acquires Bandcamp

#209
post #198

Earlier quoted context omitted.

And yet so many modern day startups have no viable exit strategy beyond acquisition- what does that say about the state of the industry, and of founders' commitments towards building a sustainable product?

The very term "exit strategy" answers your own question: if you're committed to building a sustainable product, with long-term sustainable profits, caring for your employees and your customers, without any explicit plans to sell off your company to random megacorp, where it will be scrapped for parts, then you're a dumb loser trying to build a lifestyle business and you deserve to be shamed out of Silicon Valley! How…

[deleted]

Re: Epic Games acquires Bandcamp

#210

Earlier quoted context omitted.

IPOs are the alternative form of exit and they certainly don't.

Where does the drive for an "exit" come from? It's a jargon term not used in the entrepreneurial side of most other industries.

> It's a jargon term not used in the entrepreneurial side of most other industries.

That's because in most of the industries you are thinking of, you can get traditional financing.

The need for an exit of some sort follows from the financial structure.

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