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“We will stop updating and distributing the Flash Player at the end of 2020”

blogs.adobe.com

201–210 of 508 posts

Re: “We will stop updating and distributing the Flash Player at the end of 2020”

#201
post #6

I wonder what the major use cases are for Flash Player these days? I assume some of the 'Farm Ville' style web games are probably in Flash still these days.

Low-latency live streaming and video conferencing on the web.

Re: “We will stop updating and distributing the Flash Player at the end of 2020”

#202
post #63

Earlier quoted context omitted.

Not uncommon for these kind of giant step backwards in the world of computing. I was in a plane the other day sitting next to an elderly gentleman who saw me using Apple products. He then proceeded to tell me how he's been on mac since 1984, and absolutely loved Apple products before, but now he's stuck on OS X 10.6 because it's the last version that supports AppleWorks, a tool he's been using for over 20 years. No c…

> MSPaint potentially going away (I think MS back pedaled on it?) falls in the same category - powerful tools that pretty much can't be improved upon MSPaint is a powerful tool? Do you also consider notepad a powerful editor?

Being ubiquitous is a kind of power (just like Javascript).

Re: “We will stop updating and distributing the Flash Player at the end of 2020”

#203

Earlier quoted context omitted.

What's a good cross-platform toolkit that exists today?

Depends on your end goal. But I'd say Tk/Tcl and Qt have done alright for themselves. They'll never be confused for native, but for a solid GUI app, they're quite solid. Then there's always Unity ...

I'm a Qt programmer. It's very very good because it attempts to look as much as possible like a native app rather than forcing a "cross-platform look and feel" like Google has been doing lately.

But it still feels wrong on the Mac. Little UI details which just "aren't done" on the Mac. Plus Qt is always a year or two behind on everything means that when MacOS alters or refines a UI element that Qt apps will still be doing things the old way.

Re: “We will stop updating and distributing the Flash Player at the end of 2020”

#204

Earlier quoted context omitted.

Yup https://www.apple.com/hotnews/thoughts-on-flash/ "We also know first hand that Flash is the number one reason Macs crash. We have been working with Adobe to fix these problems, but they have persisted for several years now. "

That's... interesting, and it also smacks of quite a bit of PR to me. If an app causes your OS to crash, and that problem persists for several years, you can no longer blame that squarely on the app. Your OS should not allow an app to crash it. It happens anyways, and that means you have a bug in your OS at best (and possibly an exploit). All this means is that Apple was unable to figure out how to keep their OS from…

I think he meant "crashes logged on Mac OS" not that the operating system itself crashed

Re: “We will stop updating and distributing the Flash Player at the end of 2020”

#205

I say this every time someone brings up Flash's failure, but ... It's a tragic failure on Adobe's part. The tools for 2D animations and games in Flash are far beyond anything else out there from a creative standpoint. There isn't a product on the market that comes even close. Everything now is too technical, too specialized. There are lots and lots of artists and developers out there who learned Flash's toolset and g…

I agree with you. Before working with flash I scoffed at it, but after I realized just how good the IDE was/is. Just how good the resulting executable were (without the browser). Everything that HTML5/CSS3 is trying to be, Flash has been for years. Yeah it is closed and buggy, but it filled a gap that pushed the web forward. And having to learn AS3 allowed me to easily get into the newer JS stuff later

You know, it's pretty easy to make a fast, responsive fun car to drive if you ignore all the safety precautions required to make it street legal. As a bonus, when all you have is a steel tubing chassis and no body panels, working on the car and adding new components is really easy. That doesn't mean we should all drive that type of car, or allow them on the public roads.

Re: “We will stop updating and distributing the Flash Player at the end of 2020”

#206

> will be phased out by the end of 2020. At that point, Adobe will stop updating and distributing Flash. Adobes stance on backwards compatibility in Flash has always been "Don't break the web". Where does this leave all the existing flash content that still exists around the web after 2020? As far as I know, those JS emulators are way to slow for most content.

If another program runs in a rectangle in your browser, it should not be called "the web".

Re: “We will stop updating and distributing the Flash Player at the end of 2020”

#207

I say this every time someone brings up Flash's failure, but ... It's a tragic failure on Adobe's part. The tools for 2D animations and games in Flash are far beyond anything else out there from a creative standpoint. There isn't a product on the market that comes even close. Everything now is too technical, too specialized. There are lots and lots of artists and developers out there who learned Flash's toolset and g…

A lot went downhill after Adobe bought Macromedia. Flash use to be light weight, small and incredibly good for displaying vector graphics. You can scale up older Flash content to 1080p and it still looks great. You can't do that with YouTube videos of older flash content. Many animation studios still use Flash .. to make their YouTube videos. It ran on three platforms (Mac, Linux, Win) and was a much better portable…

Yes, Jones in the Fast Lane!!!

http://home.broadpark.no/~kboye/jones/jones.html

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