Earlier quoted context omitted.
There are plenty of games that have "busywork" aspects. The term for it in gaming is "grinding" (implies mindlessness, even though it is sometimes used in a different context). The vast majority of RPGs, especially old-school JRPGs and MMORPGs, require you do "grind" to get to a certain level to unlock more stages. Many modern mobile games are literally just mindless busywork with an option to pay money to skip some…
Re playing Chrono Trigger this weekend. The "fast-forward" button and instant saves real make it a fun experience for the story without the chores of the grinding.
It was fun to test my without a reset button and waiting 10 minutes.