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Desktop Neo – rethinking the desktop interface for productivity

desktopneo.com

201–210 of 325 posts

Re: Desktop Neo – rethinking the desktop interface for productivity

#201
post #146

Earlier quoted context omitted.

Apple is just using another approach to having power users and novices using the same UI. How many people started by using a mouse for Edit (copy) before using, [Alt] [E]dit (copy), then Ctrl-C all in one step. Yes, you need to memorize Ctrl-C, but that's not a long term issue. The same is true of touch interfaces, you can use them knowing few shortcuts and slowly add more over time. People spend hours a day interact…

Keyboard shortcuts have good discoverability in most applications, because they're listed alongside the drop-down menu options. If you use Edit->Copy a lot, you can see in the menu that there's a keyboard shortcut. Many of Apple's UI interactions can only be discovered through guesswork or reading the docs. If you open Launchpad often, nothing alerts you to the fact that there's a touchpad gesture for that. Unlabeled…

The lack of discoverability extends to OSX's keyboard shortcuts as well. I completely changed how I work after I discovered 'Command Tab' and 'Command ~'

Re: Desktop Neo – rethinking the desktop interface for productivity

#202
post #73

Earlier quoted context omitted.

I work at a company where we hire people for exactly that kind of gig, with a heavy focus on building prototypes of your designs that are actually usable because that's the only viable way to design interfaces. Here's feedback as to why I'm not sending this website to my studio lead to schedule a phone screen with the designer: 1) reused assets from other companies (big no no, even for just a mockup) that are inconsi…

would be funny if this guy became the next Jonathan Ive so we could see this feedback in a different light 10 years from now.

I'm perhaps in a minority here, but Jon Ive isn't that great. I mean my iphone should have a notice/indicator light on the front. It wouldn't have been that hard to put an LED behind the glass so that if I leave my phone in the other room and I receive a message or something, then simply walking past my phone, the blinking light will catch my attention.

Re: Desktop Neo – rethinking the desktop interface for productivity

#203

The biggest thing I find lacking in desktop UI is the ability to save and switch between states. We need the idea of project 'sessions' where I can open up the software I need to use, pull up the files I need, set my favorite folders, etc and then hit 'save' and be able to restore back to that setup at the click of a button. Right now, switching between projects means setting all that up every single time.

I believe that is what KDE is trying to achieve with "activities".

Re: Desktop Neo – rethinking the desktop interface for productivity

#204
Tags are really tough. Unstructured categorization comes with its own basket of issues -- some distinct from structured taxonomies, but not necessarily less tricky.

A few thoughts there:

1. What happens when my mental schemas change in a year? The word I use to look something up changes, and I suddenly can no longer find it.

2. What happens when I get a little lazy in obediently tagging everything I create? Imagining the 2 or 3 words I'll want to use in the future to look something up (see the first thought) is really tough. Mentally taxing = a barrier to adoption.

3. Folders can get unnecessarily deep, stale, etc... but having the structure available to browse can be an extremely useful trigger in reestablishing the hallways of my desktop-stored "mind palace."

4. Having many ways to discover information I'm looking for > having a few ways. Search, browse, categorize, all have a purpose depending on the way a file or piece of information imprinted on my memory.

Re: Desktop Neo – rethinking the desktop interface for productivity

#205
post #55

Earlier quoted context omitted.

I agree with everything you said. This is a brilliant resume and he ought to be looking for gainful employment, rather than just an internship.

> he should be looking for gainful employment, rather than just an internship. Presumably he wants to finish college, in which case an internship totally makes sense.

Besides, tech internships are very gainful.

Re: Desktop Neo – rethinking the desktop interface for productivity

#206
This is a great example of how to get elements from mobile design (hamburger button, left sliding menu) and adapt it to desktop, which Apple has been slowly doing in the past versions.

My 2¢: - 6 fingers on the trackpad means two hands on the trackpad, which means moving one of them out of its working position. Just like you are avoiding moving the mouse around with the look-and-tap thing, you want to avoid users getting their hands off the keyboard, onto the trackpad, and back to the keyboard; - the context menu is really nice.

It is a very impressive piece of work for someone who is looking to show off his skills while still in college. I made projects myself before graduating, but they were always amateur-y and only for myself. I never made it to actually share it with the world. He actually did something and put it out there for others to see and judge.

Kudos to the guy, specially if the whole design process which he claims to have gone through (research, target groups, user flows) is as thorough as it sounds.

Re: Desktop Neo – rethinking the desktop interface for productivity

#207
post #76

Earlier quoted context omitted.

To be fair, it's also a good, cohesive amalgamation of UI interaction concepts as well. If someone did realize this design, I'd be on-board for trying it out.

I wouldn't. It seems like a very Apple style of interaction, which emphasizes that you are interacting with an Apple UI. By which I mean to say, using a Mac or an iPhone is at least 50% about using a Mac or an iPhone, and maybe 50% about doing whatever it is you are trying to do. In an ideal world, you shouldn't be thinking about the tool.

Agree completely. I like my mouse. This doesn't work with a mouse because its design ideals say mice shouldn't exist. Hmm.

Re: Desktop Neo – rethinking the desktop interface for productivity

#208
I keep hearing doomeries as "Laptops will kill desktops", "tablets will kill laptops". What's next? we're going to work on smartwatches?

And here I am, with my desktop computer, comfy keyboard & screens, fully hackable. I've had it for almost 12 years now, and I just replaced parts every now and then to keep it somewhat current. That will never go away. Then I got an old laptop for working away from home, but I hardly ever use it.

So when I hear touch screens will become ubiquitous and its necessary minimalistic UX will drive the consumer computer industry, I have my doubts.

Never gonna happen.

Something being useful does not mean it will necessarily eat everyone's lunch. Nor that is has to.

Re: Desktop Neo – rethinking the desktop interface for productivity

#210

It seems like a lot of people skimmed without reading the top or bottom of this site: It's not a company. It's not a product. You're not being asked to buy it or buy into it, just to discuss the concept if you'd like. This website is a portfolio piece for a 21-year-old university student hoping to find an internship. In my opinion, it's an impressive demonstration of his design and technical skills. It certainly says…

I'm reminded of that run of "brilliant new design for " linkbait posts on tech sites a few years back, touting the incomparable benefits of some colorful, curvy piece of hardware over anything out there. The original source was always some design student's portfolio, and the "brilliant" design was never more than a colorful, curvy housing that didn't exist outside a rendering.

Yes, and?

Is your criticism that we shouldn't discuss things which aren't in the physical world yet, or that we can't discuss unimplemented ideas?

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