Cursors
21–30 of 245 posts
Re: Cursors
#22The level that really made me smile was one with about twenty "exits", only one of which was real. One of the cursors sat by the real one and danced invitingly until everyone noticed.
Did they figure out which was the real one, and then restart the game and get to that level just to point out the correct answer?
Re: Cursors
#23Re: Cursors
#24And it's dead.
Re: Cursors
#25I got a "Lost connection to server" Anything went wrong?
Re: Cursors
#26Re: Cursors
#27A bit frustrating, considering how much "work" I put in to get to that point.
It's hands-down the best HTML 5 game experience I've ever had. I look forward to more.
Re: Cursors
#28So much fun, great to see how people work together to help each other win. I gave up on the one where you had to squeeze through a bunch of narrow red pathways, it's not so easy on a trackpad.
Re: Cursors
#29The level that really made me smile was one with about twenty "exits", only one of which was real. One of the cursors sat by the real one and danced invitingly until everyone noticed.
Did they figure out which was the real one, and then restart the game and get to that level just to point out the correct answer?
Re: Cursors
#30I went AFK after reaching a particularly hard level, and came back to "Lost connection to server." Apparently it boots you if you're AFK for more than a minute or two. A bit frustrating, considering how much "work" I put in to get to that point. It's hands-down the best HTML 5 game experience I've ever had. I look forward to more.