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The Uncle Who Works for Nintendo

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Re: The Uncle Who Works for Nintendo

#21
post #18

Earlier quoted context omitted.

How do you get any of the last 3?

Rot13 encoded to avoid spoilers, all six endings: 1: Zrrg gur hapyr ng gur qbbe 2: Jnvg sbe gur hapyr, uvqr va gur onguebbz 3: Pnyy lbhe zbz rneyl rabhtu gb tb ubzr 4: Ernq nobhg Zrj, nfx nobhg hapyr ohg qba'g svtug onpx, nfx nobhg gur fgbez naq yrnea nobhg gur hapyr, gura tb ubzr. Qba'g cvpx hc gur Tnzrobl 5: Fnzr ohg cvpx hc gur Tnzrobl 6: Jnvg sbe gur hapyr, gura tb gb gur xvgpura (guvf bcgvba vf haninvynoyr orsbe…

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Re: The Uncle Who Works for Nintendo

#24
That was fun! Spoiler-ish talk below.

I'm not entirely sure what to make out of the last ending - I personally got a feeling that this was a demonstration of trying to escape addiction. Stereotypically gamers enjoy games because they are empowered in the gaming world, which could be something that they lack in the physical world. Understanding that addiction and getting to the root of a friend's problems can help them break that.

I don't think that's exactly what the author intended, but that's what I got out of it. shrug

Re: The Uncle Who Works for Nintendo

#26

That was fun! Spoiler-ish talk below. I'm not entirely sure what to make out of the last ending - I personally got a feeling that this was a demonstration of trying to escape addiction. Stereotypically gamers enjoy games because they are empowered in the gaming world, which could be something that they lack in the physical world. Understanding that addiction and getting to the root of a friend's problems can help the…

This is more or less what I got out of it. Perhaps moreso is the effect that portable devices (phones, gameboys, whatever new gameboys are called) have on people. You have the addiction but there isn't a place you can safely escape to. For instance, the bathroom ;)
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