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This has been reposted many times both here and on reddit.
Earlier quoted context omitted.
Asteroids was a vector game, interesting technology: http://en.wikipedia.org/wiki/Asteroids_%28video_game%29 http://en.wikipedia.org/wiki/Vector_monitor
Better resolution and frames per second than modern games :)
The limitation shifted elsewhere of course, and that's in the complexity of the scene, specifically the number of objects.
Still, interesting tech and can even be adapted to control a laser unit that renders on say a big building or even the clouds (the real ones).
At this rate my wife will throw them out with the perfectly valid excuse that if I haven't set them up in the last fifteen years, I'm unlikely to do so in the next fifteen.
I had tried Cathode for OSX but it didn't work, and now you come and tell me I can have it for free on my linux dev box and that it works flawlessly? Thank you.
Looks pretty good! In reality[1] the "CRT effect" isn't quite so intense, but I think that's just down to settings. This definitely has the right glowy and slightly-fuzzy feel to it. [1] My Wyse-55: http://i.imgur.com/7x2JdmV.jpg
Reminds of "Cathode" app for OSX: http://www.secretgeometry.com/apps/cathode/ it seems they have an iOS version now too that lets you SSH to your servers. Also I believe the demo version would appear as tho the cathode screen was about to fail and get worse and worse.
Almost bought a mac just for that app :p
I'd still buy it if it were available on linux, it's still prettier than this, even though this is very very good.
Is the borders around it necessary? Because personally I think that it would look great without the borders. Or is it to simulate the roundness of the monitor?