This is interesting, because I'm pretty sure Microsoft is going to go full steam ahead with pointer events. Indeed, they're the only major vendor of a device that supports both mouse and touch (finger AND stylus) events – it's going to be super important to handle those events well. I'm not totally convinced by the Blink argument – the fact that "touch events are here to stay" is irrelevant, given the unifying nature…
The unifying nature of pointer events is what makes them so important for the future. Otherwise you have to implement multiple pointer models on a device that provides more than one, or try to simulate one from the other which becomes a mess of lies that the app developer has to sort through. I've already worked with a couple of companies that have been bitten by assuming a device has either touch or mouse, but not b…
Creating UI widgets that work well everywhere is a non-trivial task that is frequently underestimated.
What this really highlights is the need for high quality UI toolkits which abstracts these details. If a developer is complaining about supporting mouse and touch, then they're most likely missing out on many more details and should be using some pre-built components instead.