Live data from Hacker News

Museum of Endangered Sounds

savethesounds.info

21–30 of 32 posts

Re: Museum of Endangered Sounds

#22
This is great!

I'm making a list of things that I did in my childhood tha the future people (mostly my child at the moment) will think are odd or bizarre.

The best one so far is the lack of mobile phones for each person; we just had a landline per house. And even then that was a party line shared between different homes so you couldn't always make or recieve a call.

Re: Museum of Endangered Sounds

#23
post #22

This is great! I'm making a list of things that I did in my childhood tha the future people (mostly my child at the moment) will think are odd or bizarre. The best one so far is the lack of mobile phones for each person; we just had a landline per house. And even then that was a party line shared between different homes so you couldn't always make or recieve a call.

Turning the TV channel controller knob to channel 3 during commercial breaks in order to get a few seconds of programming time, since the rest of the family is watching a show.

Re: Museum of Endangered Sounds

#25
post #16

That was fun, although several were not quite like the ones in my memory. One of the sounds that I'd like to hear again is that little triple "dit" you would hear on a radio when a cell phone was nearby. I never knew exactly how it was made -- undoubtedly the network saying hello to the phone -- or what that sound was called.

It's partly because of that sound that musicians have to actually turn their phones off during recording. If you're too close to the board that clicking gets picked up.

Not just the board -- mic cables running under chairs pick it up too, as do the tie lines under the floor if they're not properly shielded, which they're usually not in older studios.

The great thing about mic cables picking it up is that it's usually easy to narrow down who the offender was. :-)

Re: Museum of Endangered Sounds

#27

That was fun, although several were not quite like the ones in my memory. One of the sounds that I'd like to hear again is that little triple "dit" you would hear on a radio when a cell phone was nearby. I never knew exactly how it was made -- undoubtedly the network saying hello to the phone -- or what that sound was called.

I am so happy to have someone else confirm this. For some reason people just didn't believe me that speakers fed back that way.

Other fun sounds are hearing your computer change the background hum/buzz of imperfectly grounded speakers. There was a very clear difference in the quality of the speaker's silence depending on if a GIF was animating, a web page loading, or some other computationally distinct event.

Re: Museum of Endangered Sounds

#29

This is really cool. My one gripe is that it uses the crummy Atari 2600 version of the Space Invaders sound effects, when the analog-synthesized arcade soundtrack is the one that everyone remembers. https://www.youtube.com/watch?v=5KKr9pz9j2g

ever notice how so many movies and tv shows all defaulted to the atari vcs pacman sounds whenever any game or 'computer' scene was involved? i wonder if there was some copyright issue that allowed everyone to use that bunch, regardless of the scene.

Re: Museum of Endangered Sounds

#30

That was fun, although several were not quite like the ones in my memory. One of the sounds that I'd like to hear again is that little triple "dit" you would hear on a radio when a cell phone was nearby. I never knew exactly how it was made -- undoubtedly the network saying hello to the phone -- or what that sound was called.

This answers why - http://electronics.stackexchange.com/questions/32830/why-doe...

Thanks! So this is why it doesn't happen with smartphones.
Post reply on HN