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Flappy Bird in Swift

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21–30 of 126 posts

Re: Flappy Bird in Swift

#23

This being the only code sample of swift I've seen, my overriding takeaway is that for the basic stuff it's remarkably similar to Objective-C with a lick of paint. If people really take to swift, it'll be interesting to see if that's because it creates a shift in programming style, or because people really are just afraid of small syntactical differences.

Swift is definitely more approachable than Objective-C for new developers.

I would imagine that is very on the reasons for creating it.

Re: Flappy Bird in Swift

#25
Good work. I'll have to do 2048 instead, I guess :)

I'm quite impressed so far. Having been an Objective C and Ruby engineer, so far Swift seems to offer the best of both.

That said, OpenGL support doesn't appear to be finished yet.

Re: Flappy Bird in Swift

#26
post #20

I just started exploring the Book: The Swift Programming Language by Apple Inc. Link: https://itunes.apple.com/us/book/the-swift-programming-langu... Hope it helps.

Can anybody put this book somewhere outside itunes? Thanks!

Re: Flappy Bird in Swift

#28

This being the only code sample of swift I've seen, my overriding takeaway is that for the basic stuff it's remarkably similar to Objective-C with a lick of paint. If people really take to swift, it'll be interesting to see if that's because it creates a shift in programming style, or because people really are just afraid of small syntactical differences.

Readability matters - maybe the Objective-C verbiage melts away once you're up to speed, but it certainly puts you off wanting to get there.
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