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Famo.us is now open source

github.com

21–30 of 115 posts

Re: Famo.us is now open source

#22
post #20

The about section of the website is completely blank for me in the latest firefox. The docs and the guides pages on famo.us redirect me to a login page. Am I missing something?

No you're not.It's pure hypeware, after 3 years of development and 5+ millions in VC funding they cant set up a simple gh-page with a basic tutorial and exemple on launch day... Big backlash against this framework starts in 3,2,1...

Re: Famo.us is now open source

#23
post #6

Is there anywhere to actually get a real demo of this product? Something that isn't a WebGL tech demo, but an actual example of an actual app written using this?

http://famous-bird.com Flappy bird written in famo.us

Probably the slowest and worst clone I've seen. Hopefully that's not a reflection on famo.us.

Re: Famo.us is now open source

#25
post #18

It is about time. I've been looking forward to trying out Famo.us' Javascript engine to see what all of the hype was about and how they were achieving those remarkable benchmark scores on mobile. I am going to dig into the code tonight and find out what makes it really tick. Fantastic and exciting.

don't forget to share your findings )

I was planning on writing up a little blog post after I've finished peeking under the good definitely!

Re: Famo.us is now open source

#26
post #12

I like Famous but there is so much buzz around it. ThreeJS had CSS and SVG rendered before they even started. Some projects, thanks to VCs gets too much marketing that put main players under their shadows. MeteorJS is the same.

What's the alternative to meteor that's been overshadowed by meteor?

Re: Famo.us is now open source

#27
It’s very interesting to see this being announced now. The space of “native-to-the-web”-frameworks is very noisy lately. I wonder which moves the other developers of frameworks, especially in regards to Web3D games, will make next: Artillery? Goo Technologies? Scirra? Ludei? PlayCanvas? Impact? ...?

There is quite a bunch of free engines already out there: Babylon.js, Copperlicht, CubicVR, TheeJS, ...

The native engine builders: Epic, Crytek and Unity are also adding some more pressure on the game sector in this field with their announcements to also move into the web and alter their price schemes.

Re: Famo.us is now open source

#29
Er, fail? No examples still at link given, and About page also blank, as others mentioned. Would like to try this, but not sure I want to invest the time without seeing some working examples first...

Re: Famo.us is now open source

#30
post #29

Er, fail? No examples still at link given, and About page also blank, as others mentioned. Would like to try this, but not sure I want to invest the time without seeing some working examples first...

yeah all the links are broken. examples are down. even install.html is down.
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