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New Oculus Rift dev kit goes on sale for $350 today, likely ships in July

polygon.com

21–30 of 157 posts

Re: New Oculus Rift dev kit goes on sale for $350 today, likely ships in July

#21
post #15
post #4

Fresh new Oculus Rift Development Kit 2 FAQ is here: https://support.oculusvr.com/hc/en-us/articles/201835987 Here's an excerpt: Q: What is the Oculus Rift Development Kit 2, its features, and what does it come with? A: The Oculus Rift Development Kit 2 (DK2) is a development kit meant for developers that want to create virtual reality content for the upcoming consumer version of the Oculus Rift. New features: - Posi…

Apparently it supports the "Linux 12.04 LTS operating system"!

[deleted]

Re: New Oculus Rift dev kit goes on sale for $350 today, likely ships in July

#22
post #18

Plus 55 USD shipping and about 80 USD VAT when shipping to Germany -- ouch.

Not too bad if you have any remotely serious plans of developing for it.

Personally, I'll be waiting for the second generation public release before seeing how my badly unbalanced far-sighted vision handles the experience. I'm happy to give them plenty of time to sort out all the little problems and upgrade the hardware.

Re: New Oculus Rift dev kit goes on sale for $350 today, likely ships in July

#23
post #3

Does the latest versions make people sick after prolonged use? How similar does it feel to looking at real far away objects? Is it easy to tell it's not 3D and the screen is flat? If I tied a passed out "friend" up and put on the Oculus Rift glasses and played a movie of them being thrown out of a helicopter from 1st person, would they be able to tell that it was fake or is there a perceived feeling of it being real?

I got the chance to play with it a few weeks ago, along with several others in our office. 1) It didn't make any of us sick, but I could see how it still would for users, particular if they didn't try to move their body in roughly the same direction as they would if it was IRL. If you have ever sat in a vehicle and watched the outside via a mirror - it's like that. 2) For me, while it was immersive (we had several us…

I wonder if it would be possible to detect from user eyes where he is focusing and adjust the focus point accordingly. Would you think that would add another level of immersion?

Re: New Oculus Rift dev kit goes on sale for $350 today, likely ships in July

#24

Do you guys think the consumer version will launch this year or in 2015 ?

All signs are pointing to 2015.

2015 would make sense. People that really want it can get it now and regular consumers will have there socks blown off when/if the gen 3 comes as a consumer version.

Re: New Oculus Rift dev kit goes on sale for $350 today, likely ships in July

#27
post #3

Does the latest versions make people sick after prolonged use? How similar does it feel to looking at real far away objects? Is it easy to tell it's not 3D and the screen is flat? If I tied a passed out "friend" up and put on the Oculus Rift glasses and played a movie of them being thrown out of a helicopter from 1st person, would they be able to tell that it was fake or is there a perceived feeling of it being real?

I got the chance to play with it a few weeks ago, along with several others in our office. 1) It didn't make any of us sick, but I could see how it still would for users, particular if they didn't try to move their body in roughly the same direction as they would if it was IRL. If you have ever sat in a vehicle and watched the outside via a mirror - it's like that. 2) For me, while it was immersive (we had several us…

I would love a virtual programming environment. If they (eventually) get the resolution high enough, you could use it to replace all of your external monitors, and be able to use your full desktop environment anywhere.

Re: New Oculus Rift dev kit goes on sale for $350 today, likely ships in July

#28
post #25

Am I the only one who thinks the motion sickness is something good? Like, "it feels so real that you get motion sickness" and that the new version feels less realistic. I hope I'm wrong though!

it sounds like you haven't used an Oculus. There's nothing fun about VR sickness; it just makes you know that you're not really there.

Re: New Oculus Rift dev kit goes on sale for $350 today, likely ships in July

#29
post #18

Plus 55 USD shipping and about 80 USD VAT when shipping to Germany -- ouch.

I'm in the UK and I had to pay $35 shipping and $77 Tax, bringing my total order to $462 or about £277.89.

I only have a hobbyist/tinkerers interest in developing for anything for this, but I figure that (in my opinion) the Rift is the most exciting piece of technology out right now and I'd love to have a play about and see what I could achieve with it.

Also, I've never even so much as tried any VR before, so I reckon the price is cheap for the chance to experience it and see what it's all about. It might be a total let down - and I'm ready for that, but at < £300 I figure it's worth a punt.

Re: New Oculus Rift dev kit goes on sale for $350 today, likely ships in July

#30
post #25

Am I the only one who thinks the motion sickness is something good? Like, "it feels so real that you get motion sickness" and that the new version feels less realistic. I hope I'm wrong though!

The vertigo isn't because it feels so real, but because it doesn't, and your brain knows the difference.
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