> The internal electronics on the SideWinder X4 use a variant of resistive multitouch technology. Each key has a screen printed resistor in series with its switch. This allows the internal electronics to read the state of each key switch independently for very large multiple-key combinations. This is pretty vague. How exactly does this disambiguate which keys are being pressed?
Keyboard Ghosting Explained
21–30 of 99 posts
Re: Keyboard Ghosting Explained
#22I like how they mention keyboard manufacturers using the term up to as a way to deceive customers, and then in the next paragraph mention the same phrase when referring to the Microsoft keyboard. 'Another marketing strategy is to state that the keyboard allows "up to" some large number of key presses.' 'Microsoft's SideWinder X4 features multitouch technology that allows it to detect, and report ANY combination of QW…
Re: Keyboard Ghosting Explained
#23Fun Fact: The standard USB keyboard protocol can't handle more than... 6? non-modifier keys being pressed at the same time. IIRC, to get past this, all you need to do is emulate a hub with fifteen or twenty keyboards attached. Then you can press every key at once!
Re: Keyboard Ghosting Explained
#24So where is that keyboard?
Just to be crisp here, an STM32F429 can have 135 digital I/Os in the 208 quad flat pack. It also has a megabyte of flash and 192K of RAM. It also has a USB Phy built right in so you can just wire it up to a USB connector. Its $8 in 1K quantities in that package. So parts : chip, PC board, 120 or so switches and plastic case and key caps. Sure its more expensive than the $0.75 AVR chip they currently use but we're talking high end keyboards here.
Re: Keyboard Ghosting Explained
#25Earlier quoted context omitted.
Welcome to 1998 :) http://en.wikipedia.org/wiki/File:Apple_USB_Keyboard_B.jpg
And this was continuing the practise of Apple's previous Apple Desktop Bus keyboards (like the beloved M0116 http://deskthority.net/wiki/Apple_Standard_Keyboard ) which had ADB ports on both sides, mainly so that you could daisy-chain the mouse onto the keyboard. It's really dismal that this hasn't become standard on USB keyboards.
Back then Macintoshes were advertised as "keyboard not included" so Apple got to soak you for a very well-engineered item.
Re: Keyboard Ghosting Explained
#26Microsoft make some of the best keyboards there are. Just did some tests on my Sidewinder keyboard, no issue at all there.
Microsoft used to make some really good keyboards. But about 8 years ago they started making junk. The last MS keyboard I could actually type on was the Wireless Multimedia one (now discontinued). Keyboards in the last few years have had: - Mushy key feel. I can't tell when I've actually done a keystroke. - Keys that are hard to strike (need to press on them just right, or they hang up or don't register). This is par…
Edit: incidentally, this keyboard, despite being fairly new, only gets 5 or 6 keys on the rollover test at the top of the article
Re: Keyboard Ghosting Explained
#27Since then I use z for shooting and problem solved :) Avoid three keys combinations in the same area of the keyboard and it will be fine.
Re: Keyboard Ghosting Explained
#28I wrote a shoot 'em up for PyWeek and I got a report from one of the judges of the challenge saying the controls didn't work very well. I didn't know what was going on at first, because looking at the code it was "perfect", but turns out using the arrow keys for direction and space for shooting was a bad idea because a diagonal movement (up and left) when shooting won't work in some keyboards. Since then I use z for…
Re: Keyboard Ghosting Explained
#29Microsoft make some of the best keyboards there are. Just did some tests on my Sidewinder keyboard, no issue at all there.
Re: Keyboard Ghosting Explained
#30I wrote a shoot 'em up for PyWeek and I got a report from one of the judges of the challenge saying the controls didn't work very well. I didn't know what was going on at first, because looking at the code it was "perfect", but turns out using the arrow keys for direction and space for shooting was a bad idea because a diagonal movement (up and left) when shooting won't work in some keyboards. Since then I use z for…
Arrows and space are the same area of the keyboard?
I didn't know about "keyboard ghosting", but with z (or x) and the arrows it doesn't happen, so I assumed it was because the space key is close to the arrows and because some internals of the keyboard it can't register three keys down at the same time in the same area (but the arrow keys and z works just fine).