Congrats Nick, Scott, and George! I can't wait to see where you guys go with this.
CodeCombat in Y Combinator
21–30 of 85 posts
Re: CodeCombat in Y Combinator
#22And every company after them in Office Hours walked just a little bit slower leaving the stage...
Re: CodeCombat in Y Combinator
#23This is the same guy from skritter.com. Wonder what's happening to skritter?
Re: CodeCombat in Y Combinator
#24Congrats, it is a very nice initiative and a novel idea. I am trying to get back into coding, I do have experience with MATLAB programming (and also VB6 some 10 yrs back), but this website makes it so much easier. I would like to see some UI changes as you progress through your Y Combinator phase, the coding editor sometimes disappears for me, and I don't know how to get it back and have to restart the level and some…
Hi iamshs, we just noticed that we are getting traffic from HN, pretty wild, we've barely stabilized things and now traffic is picking up again. Yikes. When you say the code editor disappears, do you mean the entire right pane of the player screen? Could you send me a screenshot and any steps to reproduce it at george@codecombat.com? Would love to get that fixed for you. What browser are you using by the way? Althoug…
Awesome. Looking forward to new additions.
Re: CodeCombat in Y Combinator
#25I didn't get it when you where on stage, but seeing your website I have to give you thumbs up. It looks great, it's fun to play (even for me as experienced dev), and overall very promising. Congrats on YC!
Re: CodeCombat in Y Combinator
#26Hi, gamedev here. At one point on stage, you brought up the possibility of open sourcing your code, and Paul cautioned you that you may want to follow game industry conventions. There are two reasons the game industry tends to keep their code closed-source. 1) It has been lucrative for game studios to sell licenses to their closed-source engine. Some game studios, such as Id Software, have made hundreds of millions o…
Hi Sillysaurus, thanks a lot for the feedback. We've been talking to gamedevs and VCs and so far nobody has raised a flag about opensourcing everything, which is what we're thinking we're going to do. In the words of one VC we spoke to "it's all about the branding and community, who cares who has the code?" It feels risky, but we really think that it's consistent with the intention of the game to make it easy for peo…
Re: CodeCombat in Y Combinator
#27So glad you posted this video. I didn't get to see your interview live and had been looking for it. Fantastic job! Imagine the pressure for the next team up :)
Re: CodeCombat in Y Combinator
#28Was chatting with a someone from CodeCombat on olark. they had no idea it was on HN but the traffic was booming. Ah startups...
Re: CodeCombat in Y Combinator
#29That is a pretty cool idea. Actually, my girlfriend has been wanting to learn how to code yet I haven't been able to find something to motivate her. Maybe her love of RPGs and this will get her down on that path.
Re: CodeCombat in Y Combinator
#30And every company after them in Office Hours walked just a little bit slower leaving the stage...